EasyManua.ls Logo

MACROMEDIA FLASH 8-USING FLASH - Creating Motion

MACROMEDIA FLASH 8-USING FLASH
678 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
243
10
CHAPTER 10
Creating Motion
Macromedia Flash Basic 8 and Flash Professional 8 offer several ways to include animation
and special effects in your document. Timeline effects, such as blur, expand, and explode,
make it easy to animate an object: you can simply select the object, then select an effect and
specify parameters. With Timeline effects, you can accomplish in a few easy steps a previously
time-consuming task that required more advanced knowledge of animation.
To create tweened animation, you create starting and ending frames and let Flash create the
animation for the frames in between. Flash varies the object’s size, rotation, color, or other
attributes between the starting and ending frames to create the appearance of movement. See
About tweened animation” on page 248.
You can also create animation by changing the contents of successive frames in the Timeline.
You can make an object move across the Stage, increase or decrease its size, rotate, change
color, fade in or out, or change shape. Changes can occur independently of, or in concert
with, other changes. For example, you can make an object rotate and fade in as it moves across
the Stage. In frame-by-frame animation, you create the image in every frame. See “About
frame-by-frame animation” on page 249.
This chapter contains the following sections:
Using Timeline effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
About tweened animation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .248
About frame-by-frame animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
About layers in animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
About creating keyframes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
About representations of animation in the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . 250
About frame rates. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Extending still images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Distributing objects to layers for tweened animation . . . . . . . . . . . . . . . . . . . . . . . . .252
Tweening instances, groups, and type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .253
Tweening motion along a path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .257
Applying custom ease in/ease out to motion tweens (Flash Professional only). .258

Table of Contents

Related product manuals