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MACROMEDIA FLASH 8-USING FLASH - Working with imported bitmaps

MACROMEDIA FLASH 8-USING FLASH
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200 Using Imported Artwork
8. For Options, select any of the following:
Include Invisible Layers imports all layers (visible and hidden) from the imported
document.
Maintain Text Blocks imports text as editable text in Flash.
Rasterize Everything converts all content in the imported document to bitmaps. Enter a
value to set the resolution for the imported document. Selecting this option flattens all
layers and disables the Maintain Text Blocks option.
9. Click OK.
About AutoCAD DXF files
Flash supports the AutoCAD DXF format in AutoCAD 10.
DXF files do not support the standard system fonts. Flash tries to map fonts appropriately,
but the results can be unpredictable, particularly for the alignment of text.
Since the DXF format does not support solid fills, filled areas are exported as outlines only.
For this reason, the DXF format is most appropriate for line drawings, such as floor plans and
maps.
You can import two-dimensional DXF files into Flash. Flash does not support three-
dimensional DXF files.
Although Flash doesnt support scaling in a DXF file, all imported DXF files produce 12-inch
x 12-inch files that you can scale using the Modify > Transform > Scale command. Also, Flash
supports only ASCII DXF files. If your DXF files are binary, you must convert them to ASCII
before importing them into Flash.
Working with imported bitmaps
When you import a bitmap into Flash, you can modify that bitmap and use it in your Flash
document in a variety of ways. You can apply compression and anti-aliasing to imported
bitmaps to control the size and appearance of bitmaps in your Flash applications. See “Setting
bitmap properties” on page 202. You can apply an imported bitmap as a fill to an object. See
Applying a bitmap fill” on page 203.
Flash lets you break apart a bitmap into editable pixels. The bitmap retains its original detail
but is broken into discrete areas of color. When you break a bitmap apart, you can select and
modify areas of the bitmap with the Flash drawing and painting tools. Breaking apart a
bitmap also lets you sample the bitmap with the Eyedropper tool to use it as a fill. See
“Breaking apart a bitmap” on page 205.

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