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MACROMEDIA FLASH 8-USING FLASH - Creating Frame-By-Frame Animations

MACROMEDIA FLASH 8-USING FLASH
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264 Creating Motion
To see all shape hints:
Select View > Show Shape Hints. The layer and keyframe that contain shape hints must
be active for Show Shape Hints to be available.
To remove a shape hint:
Drag it off the Stage.
To remove all shape hints:
Select Modify > Shape > Remove All Hints.
Creating frame-by-frame animations
To create a frame-by-frame animation, you define each frame as a keyframe and create a
different image for each frame. Each new keyframe initially contains the same contents as the
keyframe preceding it, so you can modify the frames in the animation incrementally.
To create a frame-by-frame animation:
1. Click a layer name to make it the active layer, and select a frame in the layer where you want
the animation to start.
2. If the frame isn’t already a keyframe, select Insert > Timeline > Keyframe to make it one.
3. Create the artwork for the first frame of the sequence.
You can use the drawing tools, paste graphics from the Clipboard, or import a file.
4. Click the next frame to the right in the same row and select Insert > Timeline > Keyframe,
or right-click (Windows) or Control-click (Macintosh) and select Insert Keyframe from
the context menu.
This adds a new keyframe whose contents are the same as those of the first keyframe.
5. Alter the contents of this frame on the Stage to develop the next increment of
the animation.
6. To complete your frame-by-frame animation sequence, repeat steps 4 and 5 until you’ve
built the motion you want.
7. To test the animation sequence, select Control > Play or click the Play button on the
Controller.

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