Aligning objects 221
Flipping objects
You can flip objects across their vertical or horizontal axis without moving their relative
position on the Stage.
To flip an object:
1. Select the object.
2. Select Modify > Transform > Flip Vertical or Flip Horizontal.
Restoring transformed objects
When you use the Transform panel to scale, rotate, and skew instances, groups, and fonts,
Flash saves the original size and rotation values with the object. This lets you remove the
transformations you applied and restore the original values.
You can undo only the most recent transformation performed in the Transform panel when
you select Edit > Undo. You can reset all transformations performed in the Transform panel
by clicking the Reset button in the panel before you deselect the object.
To restore a transformed object to its original state:
1. Select the transformed object.
2. Select Modify > Transform > Remove Transform.
To reset a transformation performed in the Transform panel:
■ With the transformed object still selected, click the Reset button in the Transform panel.
Aligning objects
The Align panel enables you to align selected objects along the horizontal or vertical axis. You
can align objects vertically along the right edge, center, or left edge of the selected objects, or
horizontally along the top edge, center, or bottom edge of the selected objects. Edges are
determined by the bounding boxes enclosing each selected object.
Using the Align panel, you can distribute selected objects so that their centers or edges are
evenly spaced. You can resize selected objects so that the horizontal or vertical dimensions of
all objects match those of the largest selected object. You can also align selected objects to the
Stage. You can apply one or more Align options to selected objects.