370 Creating Multilanguage Text
Authoring multilanguage text with the
Strings panel
The Strings panel lets you create and update multilingual content. You can specify content for
text fields that span multiple languages, and have Flash automatically determine the content
that should appear in a certain language based on the language of the computer running
Flash Player.
The following steps describe the general work flow:
1. Author a FLA file in one language. Any text that you want to enter in another language
must be in a dynamic or input text field.
2. In the Strings panel Settings dialog box, select the languages you want to include and select
one of them as the default language.
3. After you select a language, a column for the language is added to the Strings panel. When
you save, test, or publish the application, a folder with an XML file is created for each
language. For more information, see “Selecting languages for translation” on page 371.
4. In the Strings panel, encode each text string with an ID. For more information, see
“Adding strings to the Strings panel” on page 372.
5. Publish the application.
Latin Extended Add'l Latin Extended Additional range 0x1E00 to 0x1EFF (including
punctuation, superscripts and subscripts, currency symbols, and
letterlike symbols)
Greek Greek and Coptic, plus Greek Extended (including punctuation,
superscripts and subscripts, currency symbols, and letterlike
symbols)
Cyrillic Cyrillic (including punctuation, superscripts and subscripts, currency
symbols, and letterlike symbols)
Armenian Armenian plus ligatures
Arabic Arabic plus Presentation Forms-A and Presentation Forms-B
Hebrew Hebrew plus Presentation Forms (including punctuation,
superscripts and subscripts, currency symbols, and letterlike
symbols)
Range Description