6.10.6. Flanger
Flanging works by mixing two identical signals together, with one signal delayed by a small
and gradually changing period. This produces a swept “jet engine” effect.
Control Description
LFO Freq Controls the modulation rate for the flanger
Depth Sets the flanging depth
Feedback Adds feedback for a harsher or "ringing" sound. Maximum is 99% to avoid runaway feedback
Stereo Will switch the flanger output between mono and stereo
Phase Invert Inverts the phase of the flanged signal relative to the input
LP Filter Use this to define the amount of high-frequency content that will enter the flanger effect
HP Filter This determines the amount of low-frequency content that the flanger effect will receive
Dry/Wet Controls the balance between the input signal and the flanged signal
6.10.7. Phaser
Phasers split the incoming signal, change the phase of one side, and recombine it with the
unaffected signal. Modulation of this signal results in the familiar “whooshing” sound.
Control Description
Frequency Sets the harmonic center for the modulation effect
N Poles Determines the steepness of the filter frequency response
Feedback Controls the amount of phaser resonance
Stereo Gradually changes the phaser from mono to stereo output
Sync When on, the Rate becomes rhythmic divisions of the master tempo
Rate Controls the speed of the phaser effect
LFO Amount Determines the depth of the phaser effect
Dry/Wet Controls the balance between the input signal and the phase-shifted signal
6.10.8. Stereo Pan
This simple effect bounces the signal between the left and right stereo channels.
Control Description
Sync When on, the Rate becomes rhythmic divisions of the master tempo
Rate Sets the rate of panning
Shape Chooses the wave shape of the panning to make the effect more gradual or abrupt
LP Mono When on, exempts low frequencies from the panning effect for a more stable bass end
Dry/Wet Controls the balance between the input signal and the panned signal
Arturia - User Manual AstroLab - EFFECTS 41