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Fostex MR-8 - Loop Function in Auto Punch In;Out Mode

Fostex MR-8
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51
MR-8 Owner’s Manual
LOCATE A
point
LOCATE B
point
4 sec.
1sec.
LOOP START
point
LOOP END
point
LOCATE A point
(Punch in point)
LOCATE B point
(Punch out point)
LOOP START
point
LOOP END
point
punch in/out range
Loop function in auto punch in/out mode
When the loop mode is active (and the auto punch in/out mode is inactive), the LOCATE A and
LOCATE B points are used as the loop start and end points. When the auto punch in/out mode
is active (and the loop mode is inactive), the LOCATE A and LOCATE B points are used as the
punch-in and punch-out points.
When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B
points are used as the punch-in and punch-out points, while the loop function starts at "the
LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll
time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is
set to one second.
<Note>
If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B
point to the recording end point (REC END) of a song, the pre-roll or post-roll time is
ignored.
Using the loop function in the auto punch in/out mode allows you to minimize the key opera-
tion and concentrate on playing.
You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds
(in 0.1 sec steps) in the menu mode (see "Pre-roll and post-roll setting" on page 55).

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