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MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE - Page 294

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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294 ActionScript classes
draw(source:Object,
[matrix:Matrix],
[colorTransform:Colo
rTransform],
[blendMode:Object],
[clipRect:Rectangle]
, [smooth:Boolean])
: Void
Draws a source image or movie clip onto a destination
image, using the Flash Player vector renderer.
fillRect(rect:Rectan
gle, color:Number) :
Void
Fills a rectangular area of pixels with a specified
ARGB color.
floodFill(x:Number,
y:Number,
color:Number) : Void
Performs a flood fill operation on an image starting at
an (x, y) coordinate and filling with a certain color.
generateFilterRect(s
ourceRect:Rectangle,
filter:BitmapFilter)
: Rectangle
Determines the destination rectangle that the
applyFilter() method call affects, given a
BitmapData object, a source rectangle, and a filter
object.
getColorBoundsRect(m
ask:Number,
color:Number,
[findColor:Boolean])
: Rectangle
Determines a rectangular region that fully encloses all
pixels of a specified color within the bitmap image.
getPixel(x:Number,
y:Number) : Number
Returns an integer that reresents an RGB pixel value
from a BitmapData object at a specific point (x, y).
getPixel32(x:Number,
y:Number) : Number
Returns an ARGB color value that contains alpha
channel data and RGB data.
hitTest(firstPoint:P
oint,
firstAlphaThreshold:
Number,
secondObject:Object,
[secondBitmapPoint:P
oint],
[secondAlphaThreshol
d:Number]) : Boolean
Performs pixel-level hit detection between one bitmap
image and a point, rectangle or other bitmap image.
static loadBitmap(id:String
) : BitmapData
Returns a new BitmapData object that contains a
bitmap image representation of the symbol that is
identified by a specified linkage ID in the library.
Modifiers Signature Description

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