EasyManua.ls Logo

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE - Page 853

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
1378 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
MovieClip 853
anchorY:Number - An integer that specifies the vertical position of the next anchor point
relative to the registration point of the parent movie clip.
Example
The following example draws a nearly circular curve with a solid blue hairline stroke and a
solid red fill:
this.createEmptyMovieClip("circle_mc", 1);
with (circle_mc) {
lineStyle(0, 0x0000FF, 100);
beginFill(0xFF0000);
moveTo(0, 100);
curveTo(0,200,100,200);
curveTo(200,200,200,100);
curveTo(200,0,100,0);
curveTo(0,0,0,100);
endFill();
}
The curve drawn in this example is a quadratic Bezier curve. Quadratic Bezier curves consist
of two anchor points and a control point. The curve interpolates the two anchor points, and
curves toward the control point.
The following script uses the
curveTo() method and the Math class to create a circle:
this.createEmptyMovieClip("circle2_mc", 2);
circle2_mc.lineStyle(0, 0x000000);
drawCircle(circle2_mc, 100, 100, 100);
function drawCircle(mc:MovieClip, x:Number, y:Number, r:Number):Void {
mc.moveTo(x+r, y);
mc.curveTo(r+x, Math.tan(Math.PI/8)*r+y, Math.sin(Math.PI/4)*r+x,
Math.sin(Math.PI/4)*r+y);
mc.curveTo(Math.tan(Math.PI/8)*r+x, r+y, x, r+y);
mc.curveTo(-Math.tan(Math.PI/8)*r+x, r+y, -Math.sin(Math.PI/4)*r+x,
Math.sin(Math.PI/4)*r+y);
mc.curveTo(-r+x, Math.tan(Math.PI/8)*r+y, -r+x, y);
mc.curveTo(-r+x, -Math.tan(Math.PI/8)*r+y, -Math.sin(Math.PI/4)*r+x,
-Math.sin(Math.PI/4)*r+y);
mc.curveTo(-Math.tan(Math.PI/8)*r+x, -r+y, x, -r+y);
mc.curveTo(Math.tan(Math.PI/8)*r+x, -r+y, Math.sin(Math.PI/4)*r+x,
-Math.sin(Math.PI/4)*r+y);

Table of Contents

Related product manuals