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MACROMEDIA FLASH 8-USING FLASH - Page 213

MACROMEDIA FLASH 8-USING FLASH
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Moving, copying, and deleting objects 213
3. Enter x and y values for the location of the upper-left corner of the selection.
The units are relative to the upper-left corner of the Stage.
To move objects using the Info panel:
1. Select an object or multiple objects.
2. If the Info Panel is not visible, select Window > Info.
3. Enter x and y values for the location of the upper left corner of the selection.
The units are relative to the upper left corner of the Stage.
Moving and copying objects by pasting
When you need to move or copy objects between layers, scenes, or other Flash files, you
should use the pasting technique. You can paste an object in a position relative to its original
position.
To move or copy objects by pasting:
1. Select an object or multiple objects.
2. Select Edit > Cut or Edit > Copy.
3. Select another layer, scene, or file, and then select Edit > Paste in Place to paste the selection
in the same position relative to the Stage.
About copying artwork with the Clipboard
Elements copied to the Clipboard are anti-aliased, so they look as good in other applications
as they do in Flash. This is particularly useful for frames that include a bitmap image,
gradients, transparency, or a mask layer.
Graphics pasted from other Flash documents or programs are placed in the current frame of
the current layer. How a graphic element is pasted into a Flash scene depends on the type of
element it is, its source, and the preferences you have set:
Text from a text editor becomes a single text object.
Vector-based graphics from any drawing program become a group that can be ungrouped
and edited like any other Flash element.
NOTE
The Property inspector uses the units specified for the Ruler Units option in the
Document Properties dialog box. To change the units, see “Creating or opening a
document and setting properties” on page 22.

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