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Roland RS-9 - Determining the Volume from the Force Used to Play the Keys (Velocity Sense)

Roland RS-9
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68
Chapter 3. Mastering Use of the Performance Features
Determining the Volume
from the Force Used To Play
the Keys (Velocity Sense)
You can specify how your keyboard playing dynamics will
affect the volume.
You can make separate Velocity Sens settings for each
individual Part in a Performance.
Velo Sens Depth (Velocity Sens Depth)
If this value is increased, small differences in your playing
dynamics will make a large difference in the loudness of the
sound. If this is decreased, even large differences in your
playing dynamics will make only a small difference in the
loudness of the sound.
Value: 0–127
Velo Sens Offset (Velocity Sens Offset)
The higher above 64 the value is set, the louder the sound
produced, even as the keyboard is played with lesser force.
The lower below 64 the value is set, the lower the sound
produced, even as the keyboard is played with greater force.
Value: 0–127
fig.R03-03exp
1. Press [EDIT], getting the indicator to light.
2. Use VALUE [-]/[+] to select “Performance Part.”
3. Press [ENTER].
4. Press PART [ ]/[ ] to select the Part.
* When Key Mode (p. 34) is set to Split or Dual, you can select
only two Parts, the Upper Part and the Lower Part.
5. Press the numeric key [9] several times to select the item
you wish to set.
fig.R03-04
* If you hold down [SHIFT] and press [9], you will return to the
previous item.
6. Use VALUE [-]/[+] to set the value.
7. Press [EDIT].
The [EDIT] indicator goes out, and you are returned to
the previous screen.
Velo Depth = 64, Velo Offset = 64
Velo Depth = 32, Velo Offset = 64
Velo Depth = 127, Velo Offset = 64
Velo Depth = 64, Velo Offset = 32
Velo Depth = 64, Velo Offset = 96
Velo Depth = 64, Velo Offset = 127
Fig. 1
Fig. 2
Fig. 3
Fig. 4
Fig. 5
Fig. 6
Keyboard playing dynamics Keyboard playing dynamics
Keyboard playing dynamics Keyboard playing dynamics
Keyboard playing dynamics Keyboard playing dynamics
The actual sound level
The actual sound level
The actual sound level
The actual sound level
The actual sound level
The actual sound level

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