Core peripherals PM0214
258/262 PM0214 Rev 10
4.6.7 Enabling and clearing FPU exception interrupts
The FPU exception flags are generating an interrupt through the interrupt controller. The
FPU interrupt is globally controlled through the interrupt controller.
A mask bit is also provided in the System Configuration Controller (SYSCFG), allowing to
enable/disable individually each FPU flag interrupt generation.
Note: In STM32F4xx devices there is no individual mask and the enable/disable of the FPU
interrupts is done at interrupt controller level. As it occurs very frequently, the IXC exception
flag is not connected to the interrupt controller in these devices , and cannot generate an
interrupt. If needed, it must be managed by polling.
Clearing the FPU exception flags depends on the FPU context save/restore configuration:
• No floating-point register saving: when Floating-point context control register (FPCCR)
Bit 30 LSPEN=0 and Bit 31 ASPEN=0.
You must clear interrupt source in Floating-point Status and Control Register (FPSCR).
Example:
register uint32_t fpscr_val = 0;
fpscr_val = __get_FPSCR();
{ check exception flags }
fpscr_val &= (uint32_t)~0x8F; // Clear all exception flags
__set_FPSCR(fpscr_val);
• Lazy save/restore: when Floating-point context control register (FPCCR)
Bit 30 LSPEN=1 and Bit 31 ASPEN=X.
In the case of lazy floating-point context save/restore, a dummy read access should be
made to Floating-point Status and Control Register (FPSCR) to force state
preservation and FPSCR clear.
Then handle FPSCR in the stack.
Example:
register uint32_t fpscr_val = 0;
register uint32_t reg_val = 0;
reg_val = __get_FPSCR(); //dummy access
fpscr_val=*(__IO uint32_t*)(FPU->FPCAR +0x40);
{ check exception flags }
fpscr_val &= (uint32_t)~0x8F ; // Clear all exception flags
*(__IO uint32_t*)(FPU->FPCAR +0x40)=fpscr_val;
__DMB() ;
• Automatic floating-point registers save/restore: when Floating-point context control
register (FPCCR)
Bit 30 LSPEN=0 and Bit 31 ASPEN=1.
In case of automatic floating-point context save/restore, a read access should be made
to Floating-point Status and Control Register (FPSCR) to force clear.
Then handle FPSCR in the stack.
Example:
// FPU Exception handler
void FPU_ExceptionHandler(uint32_t lr, uint32_t sp)
{
register uint32_t fpscr_val;
if(lr == 0xFFFFFFE9)
{