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  7. Binary, Octal, Decimal, and Hexadecimal 
Calculations with Integers
  You can use the  Run-Matrix  mode and binary, octal, decimal, and hexadecimal settings to 
perform calculations that involve binary, octal, decimal and hexadecimal values. You can also 
convert between number systems and perform bitwise operations.
  
  • You cannot use scientific functions in binary, octal, decimal, and hexadecimal calculations.
  • You can use only integers in binary, octal, decimal, and hexadecimal calculations, which 
means that fractional values are not allowed. If you input a value that includes a decimal part, 
the calculator automatically cuts off the decimal part.
  • If you attempt to enter a value that is invalid for the number system (binary, octal, decimal, 
hexadecimal) you are using, the calculator displays an error message. The following shows 
the numerals that can be used in each number system.
     Binary: 0, 1
        Octal: 0, 1, 2, 3, 4, 5, 6, 7
        Decimal: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
        Hexadecimal: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F
  
  • Negative binary, octal, and hexadecimal values are produced using the two’s complement of 
the original value.
  • The following are the display capacities for each of the number systems. 
  Number System    Binary  Octal  Decimal  Hexadecimal 
  Display Capacity    16 digits   11 digits   10 digits   8 digits 
  • The alphabetic characters used in the hexadecimal number appear differently on the display 
to distinguish them from text characters.
  Normal Text    A  B  C  D  E  F 
  Hexadecimal Values  
  Keys  
vlIsct
  • The following are the calculation ranges for each of the number systems.
   Binary Values
       Positive: 0  < 
x  < 111111111111111
       Negative: 1000000000000000  < 
x  < 1111111111111111
   Octal Values
      Positive: 0  < 
x  < 17777777777
      Negative: 20000000000  < 
x  < 37777777777
   Decimal Values
      Positive: 0  < 
x  < 2147483647
      Negative: –2147483648  < 
x  < –1
   Hexadecimal Values
      Positive: 0  < 
x  < 7FFFFFFF
      Negative: 80000000  < 
x  < FFFFFFFF