EasyManua.ls Logo

Commodore Amiga A2000 - Figure 7-3 Sprite Playfield Priority

Commodore Amiga A2000
380 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Figure 7-3: Sprite/Playfield Priority
When everything is displayed together, sprite 0 is more important than playfield 2 but less
important 3883 than playfield 1. So even though you can't see the boundary, the sprite
disappears "behind" the invisible PF1 boundary.
- 206 System Control Hardware -

Table of Contents

Other manuals for Commodore Amiga A2000

Related product manuals