-4-
3.68- H MIN STOP ..................................................................................................................... 40
3.69- H DAY ACTIVE ................................................................................................................. 40
3.70- REV KEYBOARD ..............................................................................................................41
3.71- TEAM CRICKET ............................................................................................................... 41
3.72- PARCHIS MODE ..............................................................................................................41
3.73- PPD ON ............................................................................................................................ 42
3.74- ROUND BULMAS ............................................................................................................. 42
3.75- CRAZY MODE .................................................................................................................. 42
3.76- CUT THROAT TEAM MODE ........................................................................................... 43
3.77- FREE PLAY ....................................................................................................................... 43
3.78- LED RING ......................................................................................................................... 44
3.79- NUM MACHINE ................................................................................................................ 44
4- E
LECTRONIC
B
OOKKEEPING
................................................................................................................................................ 46
4.1- CODE 1-2-3-4..................................................................................................................... 46
4.2- CODE 6-7-8-9..................................................................................................................... 46
5- D
ART
ADVANCE
............................................................................................................................................................... 47
6- P
LAYER
ADVANCE
............................................................................................................................................................. 47
7- H
OW
TO
ABORT
THE
GAME
.................................................................................................................................................. 47
8- H
OW
TO
CANCEL
THE
CREDITS
............................................................................................................................................. 47
9- H
OW
TO
SWITCH
THE
L
ED
R
ING
OFF
(
ONLY
EUROPEAN
AND
AMERICAN
TARGET
) .............................................................................. 47
10- H
OW
TO
MUTE
THE
MACHINE
SOUND
.................................................................................................................................... 47
11- H
OW
TO
ADJUST
THE
DATE
AND
THE
HOUR
WITHOUT
OPENING
THE
MACHINE
.................................................................................. 47
12- C
OMPETITION
M
ANAGEMENT
S
YSTEM
.................................................................................................................................. 48
12.1- DESCRIPTION ................................................................................................................. 48
12.2- CHARACTERISTICS........................................................................................................ 48
12.3- MESSAGE TYPES ............................................................................................................ 48
12.4- MESSAGE FORMAT ........................................................................................................ 49
12.5- COMMANDS TO MACHINE ............................................................................................ 49
12.6- RESPONSES TO THE PC ............................................................................................... 51
12.7- TABLE OF COUNTRY CODES ....................................................................................... 52
13- C
ARD
I
NITIALIZATION
....................................................................................................................................................... 53
13.1- DESCRIPTION ................................................................................................................. 53
13.2- HOW TO INITIALIZE CARDS ......................................................................................... 53
14-
ACCESS
TO
GAMES
WITH
THE
KEYBOARD
........................................................................................53
A
PPENDIX
A -D
ESCRIPTION
OF
THE
G
AMES
................................................................................................................................54
1 - PUB GAME ................................................................................................................................................................ 54
2 - HIGH SCORE ........................................................................................................................................................... 54
3 - LO SCORE................................................................................................................................................................ 54
4 - SUPER SCORE ........................................................................................................................................................ 54
5 - BULL MASTERS ....................................................................................................................................................... 54
6 - SCRAM ...................................................................................................................................................................... 54
7 - SHANGAI .................................................................................................................................................................. 54
8 - ROULETTE ............................................................................................................................................................... 55
9 - BASEBALL................................................................................................................................................................. 55
10 - 301 PARCHESSI ..................................................................................................................................................... 55
11 - 180 ........................................................................................................................................................................... 55
180 DOUBLE IN.............................................................................................................................................................. 56
180 DOUBLE OUT ......................................................................................................................................................... 56
180 MASTER .................................................................................................................................................................. 56
180 DOUBLE IN - MASTER ........................................................................................................................................... 56
180 DOUBLE IN - OUT .................................................................................................................................................. 56
EQUAL ............................................................................................................................................................................ 56
END................................................................................................................................................................................. 56
12 - 301, 13 - 501 AND 14 - 701.................................................................................................................................... 56
15 - 501-FIVE ................................................................................................................................................................. 56
16 - CRICKET................................................................................................................................................................. 56
17 - CRICKET CUT THROAT ........................................................................................................................................ 56
18 - BLACK OUT JOE.................................................................................................................................................... 57
19 -SOLO 301 ................................................................................................................................................................ 57
VARIABLE CRICKET: PICK-IT ....................................................................................................................................... 57
VARIABLE CRICKET: CHANCE-IT................................................................................................................................ 57
VARIABLE CRICKET: SHUFFLE-IT .............................................................................................................................. 57
A
PPENDIX
B- H
OW
TO
MAKE
M
INIDART
V
2
DARTBOARD
COMPATIBLE
WITH
THE
M
INIDART
V
3 ................................................................ 58
A
PPENDIX
C- M
INIDART
CPU
REPAIR
TIPS
................................................................................................................................60
A
PPENDIX
D- M
INIDART
A
SSEMBLY
D
RAWING
............................................................................................................................ 61
A
PPENDIX
E- M
INIDART
CPU
ELECTRONIC
SCHEMATIC
................................................................................................................. 62
A
PPENDIX
F- M
INIDART
CPU (REF0097)
ELECTRONIC
SCHEMATIC
.............................................................................................. 64
A
PPENDIX
G- M
INIDART
CPU ( I/O )
ELECTRONIC
SCHEMATICS
..................................................................................................... 66
A
PPENDIX
H- M
INIDART
D
ISPLAY
( I/O )
ELECTRONIC
SCHEMATICS
.................................................................................................. 67
A
PPENDIX
I- M
INIDART
D
ISPLAY
AND
L
EDS
M
AP
......................................................................................................................... 68
A
PPENDIX
J- M
INIDART
L
EDS
R
ING
ELECTRONIC
SCHEMATICS
......................................................................................................... 69
A
PPENDIX
K- M
INIDART
C
ONNEXION
P
LAN
................................................................................................................................70
A
PPENDIX
L- M
INIDART
RS(RS485)
ELECTRONIC
SCHEMATICS
.................................................................................................... 71
A
PPENDIX
M- M
INIDART
PCB-505-3 .................................................................................................................................... 72
A
PPENDIX
N- M
INIDART
T
ECHNICAL
S
PECIFICATIONS
................................................................................................................... 72
A
CCESS
TO
C
OMPUMATIC
....................................................................................................................................................... 74
P
RODUCT
W
ARRANTY
C
ARD
.................................................................................................................................................. 77