Chapter 11: IBM - Graphics
11-3
128
64
128
64
32
4
2
1
128
64
2
128 x 1 = 128
16
8
4
2
32 x 1 = 3232
64 x 0 = 0
16 x 1 = 16 Byte 1 = 183
8 x 0 = 0
4 x 1 = 4
2 x 1 = 2
Byte 3
dot set
dot not set
1 1 x 1 = 1
128 x 0 = 0
64 x 1 = 64
32 x 1 = 32
8 8 x 0 = 0
4 x 1 = 4
2 x 1 = 2
1 x 0 = 0
128 x 0 = 128
64 x 1 = 64
32 32 x 0 = 0
16
16 x 1 = 16 Byte 3 = 87
8
8 x 0 = 0
4
4 x 1 = 4
2 x 1 = 2
1 1 x 1 = 1
16 x 1 = 16 Byte 2 = 11816
Byte 2
Byte 1
Since the 8-pin modes correspond to the more common standards,
they are especially suitable for graphics programs which do not
support 24-pin dot matrix printers.
24-pin graphics consist of columns each of 3 data bytes which toge-
ther yield 24 printable graphic dots. The individual bytes are calcu-
lated in the same way as with 8-dot graphics.