270
To set a test sphere
1
In the Spot Lighting menu (4156), press [Test Sphere],
turning it on.
A test sphere effect appears on the surface of the
image.
2
Set the following parameter.
a) Light appears from Z direction. –100.00 indicates light that is
furthest away, and +100.00 indicates light that is closest.
0.00 indicates the whole image is lit like a flat effect.
For details about the relationship of test spheres and
light sources, see “Relation between test spheres and
parallel light rays” (page 268).
3
In the <Surface Axis> group, select one of the
following.
Move: The test sphere moves together with the image.
Fix: The test sphere does not move, even if the image
moves.
Setting light sources
Up to three light sources (Light 1 to Light 3) for
Spotlighting can be set in the menu.
The following three light source menus are available.
This section describes setting Light 1 as an example.
1
In the <Spot Lighting Adjust> group of the DME
>Light/Trail >Spot Lighting menu (4156), press
[Light 1].
The Light 1 menu (4156.3) appears.
2
Press [Light 1], turning it on.
3
Set the following parameters.
You can make the Spot Lighting effect more effective
by adjusting the [Total Ambient] parameter to lower
the brightness of the entire image.
The [Total Ambient] setting is common to the
Lighting function.
4
In the <Spot Mode> group, select the type of light
source (see page 267)
.
Parallel: Parallel light source The direction can be set.
Point: Point light source The position can be set.
Line: Line light source The position and angle can be
set.
Whole: Non-directional light source which
illuminates the whole image
5
Set the following parameters, according to the selected
light source type.
When [Parallel] is selected
When [Point] is selected
When [Line] is selected
a) Minus moves counterclockwise, plus moves clockwise.
b) Minus moves left, plus moves right.
c) Minus moves down, plus moves up.
d) Minus moves forward, plus moves toward the rear.
6
In the <Axis Select> group, select the space in which
to place the light source.
Source: Place the light source in source space. The
spotlight moves when the image moves.
Target: Place the light source in target space. The
spotlight does not move, even when the image
moves.
For details about the space in which to place the light
source, see “Linking and unlinking image and
spotlight” (page 268).
No. Parameter Adjustment
5 Amp Light separation distance
a)
Light source Menu (Page No.)
Light 1 DME >Light/Trail >Spot Lighting >Light 1
(4156.3)
Light 2 DME >Light/Trail >Spot Lighting >Light 2
(4156.5)
Light 3 DME >Light/Trail >Spot Lighting >Light 3
(4156.7)
No. Parameter Adjustment
1Total
Ambient
Brightness of whole image
2 Intensity Intensity (brightness) of the light
source
3 Soft Softness of the illuminated area
No. Parameter Adjustment
1 Longitude Longitude
a)
2 Latitude Latitude
No. Parameter Adjustment
1 X Movement in X-axis direction
b)
2 Y Movement in Y-axis direction
c)
3 Z Movement in Z-axis direction
d)
No. Parameter Adjustment
1 X Movement in X-axis direction
b)
2 Y Movement in Y-axis direction
c)
3 Z Movement in Z-axis direction
d)
4 Longitude Longitude
a)