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bACkDrOP - TuTOrIAl
BackDropīdoesīthisīusingītheīcurrentīTrimīStartīandīTrimī
Endīsettings.
Play
TheīPlayībuttonīstartsīandīstopsīplaybackīofītheīcapturedī
audio buffer. The audio buffer plays repeatedly until Play is
turned off.
Trim Start and Trim End
TheīTrimīStartīandīTrimīEndīcontrolsīallowīyouītoīzoomī
in on a specific range of the captured audio buffer. These
controlsīareīusedītoīmakeīsureīthatītheīaudioīcontainedī
between the start and end points contains only noise and
no signal.
When calculating the noise print information or when using
the Play feature, only the audio contained between the
start and end points is used. Therefore, in order to update
the noise print information, you should press Calculate
wheneverītheīTrimīStartīorīTrimīEndīcontrolsīhaveībeenī
altered. It should be noted that whenever the Trim Start
orīTrimīEndīcontrolsīareīadjusted,īBackDropīrestartsī
playbackīofītheīcaptureībufferīfromītheīTrimīStartīpoint.
Getting Started
This section is intended to give you a simple guide to get
startedīusingīBackDrop.īBackDropīhasīaīratherīuniqueī
set of controls and you may require some time to get the
optimalīperformanceīfromīBackDrop.ī
If possible, in order to help you to become familiar with
BackDropāsīcontrols,īuseīaīpieceīofīmusicīthatīhasīaīfairlyī
audible (although not too high) level of hiss.
The first step when removing noise from a signal is to
captureīaīnoiseīprintīsoīthatīBackDropīcanīlearnītheī
characteristics of the noise and dissect it into its various
components. Start by going to the Print screen.
When you press the Capture button on the Print screen,
BackDropīautomaticallyīrecordsī1.5īsecondsīofīaudio.ī
It then automatically calculates all of the noise print
information that is required for the 3 algorithm models
(Basic, MultiBand and MultiType).
In order to get the best possible performance from
BackDrop,īitīisīimportantītoīcaptureīaīsampleīofījustītheī
noise without any of the signal. Therefore, it is a good idea
to use the Play feature to listen to the buffer of audio that
has been used to calculate the noise print information. To
do this, go to the Print screen and press Play. This will play
the captured buffer. If you hear any signal within the buffer,
useītheīTrimīStartīandīTrimīEndīcontrolsīsoīthatīonlyīnoiseī
is heard. Once you are satisfied that there is only noise
betweenītheīTrimīStartīandīEndīpointsīpressītheīCalculateī
button to update the noise print information using the new
buffer start and end points. You are now ready go to the
Model screen and apply the noise reduction.
When listening to the capture buffer using the Play
feature,īBackDropīmayīalreadyībeīperformingī
noise reduction depending on the present settings
of the controls. To hear the unprocessed capture buffer,
simply press Bypass.
Go to the Model screen and select the Basic algorithm
using the Algorithm Model control. In order to get an
initialīfeelīforīBackDropāsīcontrolsīweīwillīuseīsomeī
ratherīextremeīsettings.īDoīnotītakeītheseīsettingsīasīanī
indicationīofītypicalīsettingsīforīBackDropāsīcontrols!
StartībyīlinkingīBackDropāsīcontrolsīusingītheīLinkībutton.ī
Set Basilar Dispersion and Transient Recovery to 0%. This
effectivelyīturnsīoffīBackDropāsīmodelīofītheīear.īNowīsetī
the Aggression control to 100% and Max Reduction to 0
dB.īBecauseīMaxīReductionīisīsetītoī0īdBīBackDropīwillī
not yet reduce the noise at all.
Slowly increase the level of Max Reduction. As you do this
you should hear the level of the noise go down accordingly.
Set Max Reduction to about 10 dB and listen as you turn
the processing on and off using the Bypass button. The
noise reduction should be obvious. If not, something is not
quite right and you should re-trace the above steps.
Continue to increase the level of Max Reduction beyond 10
dB. If the level of the noise in your input signal is relatively
high,īyouīwillīlikelyībeginītoīhearīstrangeīlow-levelīrandomī
chirping sounds. These low-level artifacts are usually
referredītoīasīāmusicalīnoiseāīorīsometimesīasīāMars-menā,ī
orīāspaceīmonkeysā.īTheseīartifactsīareīcommonlyīfoundī
in other noise reduction products and can seriously limit
theīusabilityīofītheīnoiseīreductionīsystem.īFortunately,ī
BackDropīprovidesīyouīwithīaīmeansīofīeliminatingītheseī
artifacts.
Slowly increase the level of the Basilar Dispersion
parameter. You should hear the musical noise artifacts
disappear. This is exactly the purpose of the Basilar
Dispersionīparameter.īByītakingīadvantageīofītheīmaskingī
properties of the ear, Basilar Dispersion eliminates low
level artifacts that can occur as a result of the noise
reduction process.
ToīfurtherīinvestigateīBackDropāsīcontrols,īsetīAggressionī
and Basilar Dispersion to 100% and set Max Reduction
to 100dB. You are now applying the maximum amount of
noiseīreductionīavailableīfromīBackDrop.īWithīthisīamountī
ofīnoiseīreductionīyouīwillīveryīlikelyīhearīdistortionsītoītheī
desired signal.
Forīexample,īyouīmayīhearīaīsmearingīofītheītransientī
portionsīofītheīsignal.īBackDropāsīTransientīRecoveryī
parameter was specifically designed to maintain sharp
attacksīandītoīpreventītransientsīfromībeingīsmeared.ī
Increase the Transient Recovery control and listen to how
the transients are restored to their original sound.
Hopefully, you now have a feel for the four primary controls
forīBackDropāsīBasicīalgorithm.īTheīcontrolsīforītheīotherī
two algorithms (MultiBand and MultiType) are similar in
functionality.īRememberīthatītheīsettingsīforīBackDropāsī
controls described in this tutorial are by no means the
recommended settings. They were simply intended to help
you become familiar with their effect.
It is instructive to play some more with the various