Multi-Axis Coordinated Motion Instructions 
 
502  Rockwell Automation Publication MOTION-RM002H-EN-P-February 2018 
2, 6 - Command Tolerance 
 
The instruction stays active until the command position 
gets within the Command Tolerance of the Coordinate 
System. At that point, the instruction is complete and a 
queued MCLM or MCCM instruction can start. 
If you don’t have a queued MCLM or MCCM instruction, 
the axes stop at the target position. 
 
The Logix Designer application compares  To the  And uses the  For the 
100% of the configured length of the first instruction 
using a Command Tolerance termination type 
configured Command Tolerance for 
the Coordinate System 
shorter of the two lengths  command Tolerance length used for 
the first instruction 
100% of the configured length of the last move 
instruction using a Command Tolerance termination 
type 
configured Command Tolerance for 
the Coordinate System 
shorter of the two lengths  command Tolerance length used for 
the next to last instruction 
50% of each of the lengths of all other move instructions  configured Command Tolerance for 
the Coordinate System 
shorter of the two lengths  command Tolerance length used for 
each individual instruction 
 
Termination Type  Example Path  Description 
3 - No Decel 
 
The instruction stays active until the axes get to the 
deceleration point. At that point, the instruction is 
complete and a queued MCLM or MCCM instruction can 
start. 
•  The deceleration point depends on whether you use a 
trapezoidal or S-curve profile. 
•  If you don’t have a queued MCLM or MCCM instruction, 
the axes stop at the target position. 
4 - Follow Contour Velocity 
Constrained 
 
The instruction stays active until the axes get to the target 
position. At that point, the instruction is complete and a 
queued MCLM or MCCM instruction can start. 
•  This termination type works best with tangential 
transitions. For example, use it to go from a line to a 
circle, a circle to a line, or a circle to a circle. 
•  The axes follow the path. 
•  The length of the move determines the maximum speed 
of the axes. If the moves are long enough, the axes will 
not decelerate between moves. If the moves are too 
short, the axes decelerate between moves.