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7 : SCENES
Each scene stores all of the following:
1. The ON/OFF state of every eect in the current preset
2. The X/Y state of every eect in the current preset
3. The state of each relay (unless it has been assigned to a footswitch)
4. The settings for OUTPUT LEVEL PRE and OUTPUT LEVEL POST. This is
useful for creating a BOOST, or to normalize the level across scenes
5. The setting for two virtual “Scene Controller” knobs, which can
in turn be assigned to control sound parameters. (See “Internal
Controllers” on page 53).
6. One MIDI Program Change message (on any channel), sent to the
MIDI OUT port of the FX8 when the scene is loaded.
Each of the 128 presets of the FX8 preset contains eight scenes. You don’t need to create them—they’re
already there, ready and waiting to be used. We like to think of a scene as something like a “preset within
a preset.” Scenes aren’t full presets though, they only control which eects are on, which eects are o,
whether each eect is set to X or Y, and a few other settings.
The benets of scenes are enormous. Selecting a scene allows you to recall with one tap what would otherwise
require “tap dancing” on the footswitches. Scenes load instantly, they can easily be gapless/seamless, and
they oer the easiest way to ensure perfect “spillover” of delay and reverb. That’s just the beginning… Scenes
are incredibly powerful and may become one of your favorite aspects of the FX8.
In short? Everything else. A scene ONLY contain the items listed above. If you change anything that is not part
of the scene, the change will aect ALL scenes in the preset.
You cannot change which eects are placed in which slots, or tweak eect parameters per scene. You cannot
change the pre/post setting, series/parallel settings, or noise gate settings per scene. You cannot change the
preset NAME per scene. Scenes do not have names.
OVERVIEW
WHAT SCENES
DO NOT
INCLUDE...
WHAT SCENES INCLUDE...
WHY NOT JUST CHANGE PRESETS? Preset changes give you total
exibility. You can change anything and everything in every preset, but there are also
drawbacks. Synchronizing multiple presets is tedious, it takes care to get levels and spillover just right,
and while preset changes are fast, scene changes are even faster and can be seamless.
7 : SCENES