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Mobatime DTS 4801.masterclock - SNMP-Traps

Mobatime DTS 4801.masterclock
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© MOBATIME 58 / 120 800652.11
6.5.21 SNMP-Traps
For a description of SNMP functionality, see also chapter “9 SNMP“.
1. Trap mode on or off
2. Alarm mask for SNMP trap messages (see chapter "6.5.19 Alarm mask")
Changes are first stored or reset on the overlying menu page “SNMP TRAP
CONFIGURATION“.
3. Trap community string (group membership for traps).
Standard: trapmobatime.
4. Configuration of the receiving system (trap sink) 1
5. Configuration of the receiving system (trap sink) 2
6. Time period for alive messages in seconds. 0 = no alive traps are sent
Range: 1-7'200sec
Important:
General settings for SNMP can be found in menu ’2. Configuration’
’7. SNMP’. See also chapter "6.5.25 SNMP").
Important:
Configuration of a gateway is required for sending SNMP traps (see
chapter 6.5.23 Network). This can be set via DHCP or manually.
Important:
Each configuration change leads to a restart of the SNMP DTS Agent.
Important:
SNMP has to be activated for sending traps.

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