- Random scale: if “Yes”, it randomizes the scale and root note of the sequencer.
- Humanize introduces time offset, gate and velocity variations on the generated pattern.
- Ties: sets the probability amount of TIED notes appearing.
Random Generator is destructive, it works from the start to the end points of the pattern, overwriting
what is there. Press Undo to return to the previous sequence.
EUCLIDEAN GENERATOR (destructive)
The Euclidean Generator menu is only available in Multitrack mode. Press Shift + Random to get
into its menu.
The options are:
Len: the overall Length of the phrase;
Puls: the number of equally spaced Pulses for the defined phrase length;
Rot: the number of Rotations or steps that the pulses are shifted to the right (for positive values) and
to the left (for negative values).
Inv: this Inverts the result of the algorithm toggling the active steps into inactive steps and vice versa.
Note that Init/End step and division, won't be affected by any Generator engine.
You have two ways to operate the euclidean generator, selectable in the Config menu.
- Apply the new pattern immediately after modifying any parameter.
- Wait for confirmation with any encoder click. icon indicates this behavior is active.
Euclidean Generator is destructive, meaning the track steps will be overwritten.
EUCLIDEAN MODULATION
The Pulses and Rotation parameters of the Euclidean Generator can be modulated per track with
any of the current modulation sources: LFOs, MOD Lanes and MOD CV IN.
When any modulation is applied to Pulses, new triggers will appear in the range defined by the
Length parameter of the Euclidean Generator in the affected track.
To add even more variation it’s also possible to modulate the Rotation parameter, that will rotate the
generated pulses in the range of steps determined by Length. In order for Rotation modulation to take
effect, there must be a modulation going on over Pulses. The notes/triggers manually entered won’t
be affected.
The new triggers generated by adding modulation are represented on the grid in orange color when
the sequencer is running.
PATTERN GENERATOR (non destructive)
The pattern generator is a new tool available in Multitrack mode based on the MI Grids module. It
can be used to generate drum patterns for Kick/Bassdrum, Snare and HiHat but, you can of course
trigger any other sound. The generated patterns are the result of a mix of many different rhythms from