· STOCHASTIC
The stochastic mode is a generative mode to generate rhythmic and melodic ideas in a controlled
random way.
In this mode, the grid acts as an interface to parametrize a stochastic pattern generator. Although the
playhead movement is shown on the grid, it has no positional relation to the controls of the generator.
It is, in fact, playing an invisible evolving pattern that you can lock if you choose to.
GENERAL CONTROLS
● First 12 columns set each note's probability of being played.
● 4th and 3rd columns from the right sets the range up/down of the octaves and the time
division randomization, starting from the middle rows.
● Last two columns set the % of steps in which pitch and rhythm are being randomized: at
100% all the pitch or rhythm is randomized following the matrix settings, at 0% no pitch or
rhythm are being randomized thus looping the same pitch or rhythm (or both).
The setting of the 1st column from the right defines the probability that the next step is triggered.
Rhythmic flavor is added by the division randomizer given by the setting in the 3rd column from the
right.
For each trigger determined by the rhythm engine, two stages of pitch randomization are applied:
1. With a certain probability - defined by the 2nd column from the right (pitch randomization) - a
new note is generated depending on the note’s probabilities.
2. Octave shifting is applied to the previous resulting note. The octave shift amount is randomly
taken from the settings in the 4th column from the right.
The resulting note is stored in the internal “buffer”. When pitch probability is set to 0%, no new notes
are generated but taken from the internal buffer instead. The higher the pitch probability, the higher
chance to get new notes!