41
Effects
■ REVERB TIME (Reverb Time) 0–64–127
This parameter sets the time over which the reverberation will continue. Higher val-
ues result in longer reverberation.
■ REVERB DELAY FEEDBACK (Reverb Delay Feedback) 0–127
This parameter is used when the Reverb Character is set to 6 or 7, or the Reverb Type
is set to Delay or Panning Delay (Rev Charac.6, 7). It sets the way in which delays
repeat. Higher values result in more delay repeats.
■ REVERB PREDELAY TIME (Reverb Pre-Delay Time) 0–127 ms
This parameter sets the delay time until the reverberant sound is heard. Higher val-
ues result in a longer pre-delay time, simulating a larger reverberant space.
To change the reverb type using MIDI messages, transmit the following System Ex-
clusive Message.
fig.8-1ee
Address: 40 01 30 (REVERB MACRO)
Data: 00–07
00 = Room 1, 01 = Room 2, 02 = Room 3, 03 = Hall 1, 04 = Hall 2, 05 =
Plate, 06 = Delay, 07 = Panning Delay
Checksum: Refer to How to calculate the checksum (p.184).
<Example> Setting the reverb type to Room 3
Transmit the following System Exclusive Message.
fig.8-1he
About Reverb Macro
When you change the Reverb Macro, the six reverb parameters (including Reverb Charac-
ter) will be automatically adjusted to the optimal values. Rather than individually adjusting
each reverb parameter, it is easier to first set the Reverb Macro (listed in the MIDI imple-
mentation as p.174), and then modify only those parameters that you wish to modify. In
particular when using MIDI Exclusive messages, this method of making settings will mini-
mize the amount of data.
Room1 Room2 Room3 Hall1 Hall2 Plate Delay PanDelay
Rev Level 64 64 64 64 64 64 64 64
Rev Character 01234567
Rev Pre-LPF 34040000
Rev Time 80 56 64 72 64 88 32 64
Rev Dly Fb 0000004032
Rev PreDlyTm 00000000
F0 41 10 42 12 [ 40 01 30 ] [ ] [ ] F7
address
data
checksum
DELAY:
. . . .
Also refer to MIDI Imple-
mentation (p.174).
F0 41 10 42 12 [ 40 01 30 ] [ 02 ] [ 0D ] F7
address
data
checksum
REVERB MACRO
Room3
checksum