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Ericsson MC 218 - Information from Other Programs

Ericsson MC 218
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Word 132
You can change the outline level for any style so that you can display a
document structure including your own headings or other styles. See “Using
Styles” earlier for more about creating styles.
Moving around the document outline
You can use the document outline to move quickly to other parts of the
document.
To move in outline view:
1. Select Outline on the View menu to display the document structure in
outline.
2. Move the cursor to the line representing the section of the document that
you want to move to (using the arrow keys to display or hide other levels
as necessary).
3. Tap Go to or press Enter to return to the document, with the cursor at this
selection in the text.
You can add pictures, graphs, spreadsheets and sounds to your Word files by
inserting information created by the other MC218 programs.
When a piece of information is inserted, it is known as an object.
Inserting an object
To insert a sketch:
Tap the Insert Sketch button in the toolbar or select the command on the
Insert menu. A copy of the Sketch program will open where you can
create your picture.
To insert a table or graph:
Tap the Insert Graph button in the toolbar or select the command on the
Insert menu. A copy of the Sheet program will open. Word displays the
inserted Sheet object as a graph or a spreadsheet, depending on the view
displayed when you close the copy of Sheet.
To insert a sound or other object:
Select Other object, and select from the programs which support this
feature, e.g. Record for a sound recording.
Close the program using the Done button at the top of the screen to return to
Word.
When you have inserted a sketch, table or graph you can select it, then use the
pen to drag one of the handles to resize it. You can tap an object to edit it
again. You can also format an object to resize it, or crop the edges to control
the amount of the object displayed, by highlighting it and using Object on the
Edit menu.
You can also use Format object to display an object as an icon of the program
that created it to save space on screen. To set a preference so that objects are
INFORMATION FROM OTHER PROGRAMS

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