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LEGO EV3 User Manual

LEGO EV3
80 pages
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EV3 PROGRAMMING APP
Like the EV3 Software, the Programming App features an intuitive
graphical interface that users of almost any age can quickly learn.
The Programming Environment consists of the following main
areas:
 Programming Canvas – Create your program here using the
various programming blocks.
 Programming Palettes – Find the building blocks for your
program here.
 Port View – View the sensors and motors connected to your
EV3 Brick. Tap to open the Hardware Page and view more
detailed information (see the Hardware Page section on page
61). The EV3 Brick name is also shown above the Port View.
 Resize and Centre – Resize the Programming Canvas to
show all objects that you have placed on it.
 Download – Download the active program to your EV3 Brick.
Note: This will not be displayed if no EV3 Brick is connected.
 Run – Download the active program to the EV3 Brick and run it.
Note: The time taken to download a program will depend on
the number of images and sounds it includes.
 Program Name – Identifies the currently open program.
 Undo/Redo – Undo or redo the previously executed command.
 Help – View an overlay showing the key components of the
Programming Environment.
 Lobby – Return to the Lobby.
Programming
Programming Environment (exact appearance may vary by device)

Table of Contents

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LEGO EV3 Specifications

General IconGeneral
ProcessorARM9
RAM64 MB
Storage16 MB Flash
Display178 x 128 pixel monochrome LCD
Power Source6 AA batteries or rechargeable battery pack
Operating SystemLinux-based
USB Ports1 USB 2.0 host port
ConnectivityBluetooth 2.1, Wi-Fi (via USB dongle)
Input Ports4
Output Ports4
Programming LanguagesPython
SensorsTouch, Color, Gyro
SpeakerBuilt-in

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