T01SGTYPE?
Query current signal generator type. 
T01SGTYPEx, where x is either 0 or 1 
depending on whether the signal generator 
is currently configured to generate white or 
pink noise, respectively. 
8.105. SOUNDL -- Play Sound Locally
This command can be used to play sounds from the telephone interface to serve as audio cues. The 
SOUNDP command plays sounds out to the phone output. The SOUNDL command plays sounds through 
the input from the telephone interface (so they will be heard locally). The same sound generator is also 
used for playing entry and exit tones for the auto answer and auto hangup features. 
This command takes a single argument that indicates the sound to be played. The following table lists 
the sound numbers and a description of the generated sound. 
Sound Number Sound Description
0 ascending thirds
1 descending thirds
2 ascending chorus
3 descending chorus
4 ascending doorbell
5 descending doorbell
6 quick double buzz
7 long single buzz
The SOUNDL and 
SOUNDP were originally implemented to allow users to implement custom passcode 
systems that require users calling in via phone to enter a passcode before entering the conference. The 
sound commands could be used to provide feedback to the caller as well as the conference. 
Example Description Status Message
T01SOUNDL0
Play "ascending thirds" sound (same as entry tone) locally. 
T01SOUNDL0
8.106. SOUNDP -- Play Sound to Phone
This command can be used to play sounds from the telephone interface to serve as audio cues. The 
SOUNDP command plays sounds out to the phone output. The 
SOUNDL command plays sounds through 
the input from the telephone interface (so they will be heard locally). The same sound generator is also 
used for playing entry and exit tones for the auto answer and auto hangup features. 
This command takes a single argument that indicates the sound to be played. The following table lists 
the sound numbers and a description of the generated sound. 
Sound Number Sound Description