4 Programming of Motion Blocks 05.91
4.2.1 Linear interpolation G01
Example: Linear interpolation in 3 axes
10
20
40
100
12
Z
P01
P02
Y
X
10
10
15
60
80
% 30
L
F
N05 G00 G90 X40 Y60 Z2 S500 M3
L
F
N10 G01 Z–12 F100
L
F
N15 X20 Y10 Z–10
L
F
N20 G00 Z100
L
F
N25 X–20 Y80
L
F
N30 M30
L
F
N05 Tool rapid traverse to P01
N10 Infeed to Z-12, feedrate 100 mm/min
N15 Tool traverse along a straight line in space to P02
N20/N25 Rapid traverse retraction
N30 End of program
4–6
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SINUMERIK 880, (PG)