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Technogym Skillmill GO - Equipment Coding

Technogym Skillmill GO
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2.4 EQUIPMENT CODING
The Skillmill equipment code is a 16 character alpha-numeric that is structured as follows:
Charac-
ters
Description Values and meaning
  DJ
3  K = Skillmill
4 
0 = Standard
1
5 
3
4
N = None
6 
D
N = None
7 Reader
N = None
T = TGS
  AN
  00 = None
 Guard colour EA
  NR



0 = None
1
2
Table 7
For example, a possible code number could be the following:
DJ K 0 N N T AN 00 EA NR 1
Skillmill
Technical Service Guide - Rev. 2.2
Page 16
e-mail: support@technogym.com

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