2.4 EQUIPMENT CODING
The Skillmill equipment code is a 16 character alpha-numeric that is structured as follows:
Charac-
ters
Description Values and meaning
DJ
3 K = Skillmill
4
0 = Standard
1
5
3
4
N = None
6
D
N = None
7 Reader
N = None
T = TGS
AN
00 = None
Guard colour EA
NR
0 = None
1
2
Table 7
For example, a possible code number could be the following:
DJ K 0 N N T AN 00 EA NR 1
Skillmill
Technical Service Guide - Rev. 2.2
Page 16