The StellarMate Plus Manual
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Add flag...: Open KStars “Flag manager” window. Here you can manage your flags
and use some of KStars features. When “Flag manager” window is open for a
selected object, Right ascension and Declination text boxes will be automatically
filled with the coordinate values of the selected object on the Sky Map. Besides
these two text boxes, you can set the Epoch, add a Label, set the Label color or
even add an Icon. To add custom icons, just add images in `qtpaths --paths
GenericDataLocation`/kstars/. File names must begin with the “flag” keyword. For
example, the file “flagSmall_red_cross.gif” will be shown as Small red cross in the
combo box. After you set up the information of the new flag, you can add it to
the flags list using the Add button. You may also change flags details (i.e. RA/Dec,
label or icon) and then save the new ones by pressing the Save changes button.
Using the Flag manager, you can easily center an object in Map or in Telescope,
by pressing Center in Map or Center in Telescope button. In order to delete a
value from the list, just select it in the list and then press Delete button. Your flags
are saved after you close current session and thus you will be able to see them
everytime you will use KStars again.
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Angular Distance To...: Enter "angular distance mode". In this mode, a dotted line
is drawn from the first target object to the current mouse position. When you
click with the right mouse button on a second object, this will display the angular
distance between the two objects near the second object. You can press
the Esc key to exit angular distance mode without measuring an angle.
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Starhop from here to: will enable you to find a path between two points in the
sky. Star hopping is a technique that uses bright stars as a guide for finding
fainter objects. So if you have a bright star, you can use it as a reference to find a
fainter object. Starting from your reference star, KStars will find a route to the
destination, traversing a sequence of stars/patterns of stars. The object for which
you called Starhop from here to tool will be your starting point. When your
starting point is established, a dotted line will appear, allowing you to decide
which will be your end point. You have to move the mouse cursor to your
destination object position and right click on it. Then, a dialog box will pop up,
requiring you to set the FOV used for star hopping. For selecting a FOV, you need
to make a choice from the FOV combo box list of values. The values you can
choose include default FOV values (7x35 Binoculars, Telrad, One Degree, HST
WFPC2 and 30m at 1.3cm) plus your customized FOVs. After you selected the
FOV, KStars will find a route for you. Thus, the dialog box will contain a list of
object used in the starhop. If KStars did not manage to find a route, then an error
dialog box will be displayed, giving you a helping hand. When the Star-Hopper
algorithm ends, the dialog box will contain a list of objects used in starhop route.
For every object from the list, you can perform a set of actions: you can ask for
details using the Details button, center selected object in the map using Center
on map button or you can go to next star by pressing the Next button. Note that
when go to next star, it will be automatically centered on the map. Also, Star-
Hopper tool provides directions to star hop for every object of the list.
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Details: Open the Object Details window for this object.