Master Mode
The Soft Buttons in Master Mode
11-11
deleted. Once the deletion is complete, the objects are irretrievable, so you may want to save 
objects to disk before deleting them from RAM.
To delete individual objects, use the functions that are available when you press the Object soft 
button.
Util
With this button you call up the Utility page, which gives you access to four analytic and 
diagnostic tools. Double pressing the two center soft buttons from any editor is another way to 
get to the Utility page. The Utility page looks like this:
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MIDI||Objects|Voices|Stealer|||||||Done|
The MIDI soft button launches MIDIScopeª, a useful subprogram that lets you monitor the 
MIDI messages from the K2600Õs keyboard and those received via MIDI. This is a good way to 
make sure youÕre receiving MIDI from MIDI masters. ItÕs also good for making sure your 
controls are assigned where you want them, checking your attack velocities, etc.
The Objects soft button displays the entire list of objects stored in RAM. This is an easy way to 
check the object ID of any object youÕve created. You cannot manipulate objects, though, as you 
can with the Objects Utility (see page 11-13).
When you press the Voices soft button, the display shows the K2600Õs active voice channels as 
you play. Blocks of capital Xs in six columns of eight represent the 48 notes that the K2600 can 
play simultaneously. The Xs change to lower case xs, then to commas and periods, then Þnally 
drop out as each voice releases or decays to silence.
This feature gives you an indication of the envelope level of each voice, though not necessarily 
the volume level. Nonetheless, this can give you a valuable indication of how your voices are 
being used. For example, if all or most of the voices are being represented by capital Xs, then 
thereÕs a good chance that when voice stealing takes place an audible voice will be reallocated.
The Voices utility works a bit differently for KB3 programs. The K2600 uses one voice of 
polyphony for every two tone wheels in a KB3 program. In the Voices utility, the voices used by 
the tone wheels appear as Xs, meaning that the voices are used for the KB3 program. They donÕt 
get reallocated at any time, since theyÕre always on, even if youÕre not playing any notes. Any 
voices not dedicated to a KB3 program behave normally. So if you have a setup that contains a 
KB3 program in one zone, and VAST programs in one or more other zones, you can monitor the 
voice allocation of the non-KB3 voices in the section of the display that isnÕt constantly Þlled 
with Xs.
Use the Stealer soft button to select a display that will show how the K2600 is allocating its 48 
voice channels. When you trigger a note, the note number will appear in one of the displayÕs 
three columns, and will remain visible while the note is sustained. The four-digit numeral you 
see is an internal value that has no direct signiÞcance.
As long as fewer than 48 voice channels are being used, new note numbers will appear as you 
play additional notes, and the note numbers for notes that have decayed or have been released