12-34
Song Mode and the Song Editor
Song Mode: The MISC Page
4. A new End point is entered on the EVENTS page.
5. Using the Track-edit functions Copy, Insert, and Delete to alter the songÕs length.
The End point of a song is used as a loop point in Loop and UnLoop modes, and it deÞnes the 
Fixed Length of a song when you record in FixLen mode.
Linear: Record as if you had a nearly endless length of Òtape.Ó
FixLen: The song will not continue recording past the End point of the song when the RecMode 
is set to Fixed Length. Recording will automatically stop at the End point.
Loop: While RECORDING, the song will play the data between 1 : 1 and the End point over and 
over, allowing you to overdub in each pass if the Mode parameter on the MAIN Song-mode 
page is set to Merge. Make sure the Mode parameter is set to Merge if you intend to overdub in 
Loop Record, or else each consecutive pass in Loop RecMode will erase the data recorded on the 
previous pass. While you are still recording in Loop mode, you may selectively erase individual 
note events by pressing and holding the Enter button and depressing the desired notes on the 
keyboard during the times you would like them erased. Once the song is saved, you can not use 
this feature to erase individual notes.
UnLoop: When recording in UnLoop RecMode, any existing tracks will be played back as if they 
were looping from Bar 1 : Beat 1 to the End point, but they are actually being re-recorded 
linearly over absolute Bars and Beats until you press Stop. UnLoop allows you to record a linear 
track over a short looping section without Þrst having to copy the section over and over again to 
achieve a new desired Song length. The End point of the Song is extended to the downbeat of 
the (empty) Bar immediately following the last Bar you were recording when Stop was pressed.
For example, letÕs say youÕve a recorded a four-bar drum loop and now want to record an 
eight-bar bass line. This would be a situation where UnLoop would come in handy. While the 
drum track keeps looping, the bass track will record in linear fashion, and the end point will be 
moved to the point at which you press Stop. Actually, the drum track will also change. It will 
play through its loop twice, but while the information is repeating in the loop, it will be recorded 
to the track. So now if you look at the drum track, you will see information in bars 5-8 (a 
duplicate of the information in bars 1-4).
Auto: Set RecMode to Auto to punch-in record, (either in merge or erase mode), on a track 
between the Bars and Beats DeÞned in AutoIn and AutoOut. To punch in and continue 
recording until you press Stop, set the AutoOut point before the AutoIn point.
PlayMode
The PlayMode setting, along with the End point, determine how the song or songs are played 
back. The songÕs PlayMode setting will be ignored when the song is included as a step in an 
arrangement; See Song Editor: The ARRANGE Page on page 12-63.
Linear:  Set the PlayMode to Linear to hear the current song played only once, from the song 
position set in the Locate parameter to the End point. The song will be returned to the Locate 
Bar and Beat when it reaches the End point.
Loop:  The Loop PlayMode will loop the current song from the End point back to Bar 1, Beat 1 
continually during playback until Stop is pressed.
List: song objects in memory can be played back to back in numerical ID order starting from the 
current song followed by the song with the next highest ID. Once the current song reaches its 
End point, immediately the CurSong parameter is updated to the next highest song object ID 
and it will play from Bar 1, Beat 1 to its End point. When the song with the highest ID in