15-32
Advanced KDFX
Real-time Control of KDFX
using Auto allocation. Using the same example, if Studio Y had 2 PAUs hard-assigned to 
FXBus1, even though the FX preset is only using one of the PAUs, then that second PAU would 
not get reassigned to the reverb, and the reverbÕs transition would be smooth.
Figure 15-11 Avoiding Transition Problems When PAUs Get Reallocated
Tempo-based Control of KDFX
Many parameters within KDFX can be set up to respond to musical tempo. The tempo 
information can come from a number of sources: it can be Þxed within a studio, it can come from 
the K2600Õs internal sequencer, or it can come from an external MIDI sequencer that has been 
conÞgured to send MIDI Timing Clocks to the K2600.
The procedures for using tempo from the internal sequencer and from an external sequencer are 
essentially the same, with one crucial difference in one setting: in Song mode, on the MISC page. 
The Clock parameter must be set to Int when using the internal sequencer and to Ext when 
using an external sequencer.
Note that MIDI Timing Clocks (otherwise known as MIDI Sync) is not the same as MIDI Time 
Code (or MTC). MIDI Sync, which is used for syncing sequencers together, changes its speed in 
response to tempo changes; MIDI Time Code, which is used for syncing a sequencer to an audio 
or video tape or disk system, does not. KDFX (and the K2600 in general) responds to MIDI Sync, 
but not to MIDI Time Code.
Tempo Within an FX Preset
Some algorithms have a Tempo parameter, which allows certain time-based functions, such as 
LFOs, envelopes, or delay lengths, to be expressed in beats per minute (BPM). A second 
PAU1
PAU2
PAU3
PAU4
FX1 Flanger
PAU:2
FX2 Reverb
PAU:1
Studio X
PAU1
PAU2
PAU3
PAU4
FX1 Chorus
PAU:1
FX2 Reverb
PAU:1
Studio Y
If PAUs get re-allocated, transitions won't be smooth
PAU1
PAU2
PAU3
PAU4
FX2 Flanger
PAU:2
FX1 Reverb
PAU:1
PAU1
PAU2
PAU3
PAU4
FX2 Chorus
PAU:1
FX1 Reverb
PAU:1
Either put Multieffects whose PAUs will
change into higher-numbered buses…
PAU1
PAU2
PAU3
PAU4
FX1 Flanger
PAU:2
FX2 Reverb
PAU:1
PAU1
PAU2
PAU3
PAU4
FX1 Chorus
PAU:1
FX2 Reverb
PAU:1
…or use fixed Allocations to prevent
PAUs from being re-assigned