Master Mode
Object Utilities
11-17
The Relink-by-Name feature (described earlier) relies on there being unique names for 
dependent objects of the same type, so it is a good practice to make object names unique, 
particularly samples.
You can use the keyboard naming feature when naming objects. See page 5-5 for details. You can 
also use the string-replacement feature to make multiple changes to object names. See Renaming 
Multiple Objects on page 3-8 for details.
Delete
The Delete Objects utility is very useful for reclaiming unused object and sample RAM in your 
K2600. This utility allows you to select any arbitrary group of objects for deleting, and audition 
them if necessary before getting rid of them. This can be a convenient way to delete individual 
or selected groups of objects. However, if you want to delete an entire bank or everything in 
RAM, the Delete soft button on the Master-mode page is quicker.
If any of the selected objects have dependents that were not selected, you will see the question:
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Delete|dependent|objects?|||||||||||||||
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If you answer Yes to this question, all dependent objects of the selected objects are deleted, 
unless they are being used as dependents of other objects that are to remain in memory.
Answering No will delete only those objects that were selected.
Dump
This utility is for dumping selected objects over MIDI. If any of the selected objects have 
dependents that were not selected, you will be asked the question ÒDump dependent objects?Ó
Press OK to initiate a MIDI System Exclusive dump of the selected set of objects, one by one out 
the MIDI Out port of the K2600. Dumping everything can generate massive dumps, so you 
should know the limits of the device youÕre dumping to.You can cancel the dump at any time 
with the Cancel soft button.
Note that only sample objects (which contain the Start, Alt, Loop, and End points, as well as the 
values of all parameters found on the MISC page in the Sample Editor) are dumped by this 
utility, and not RAM sample data. (RAM sample data can be dumped via the MIDI Sample 
Dump Standard from within the EditSample page. See Chapter 6 of the MusicianÕs Reference for 
more information on the MIDI Sample Dump Standard.) Dumping the sample object of a RAM 
sample is not very useful because the sample memory address ranges are Þxed in the object. 
This means that if you load the sample object back into the K2600 via MIDI, there is virtually no 
way it will point to and play back the same area of sample memory as when it was dumped, let 
alone the same sample data. However, this can lead to some interesting results.
Sample objects that reference the K2600Õs ROM sample area will reference the same area when 
you load them back in via MIDI.