Program Mode and the Program Editor
Editing VAST Programs
6-11
The Octave buttons transpose the K2600, as well as any MIDI devices connected to the K2600Õs 
MIDI Out port. Changing the transposition with the soft buttons also changes the corresponding 
setting on the MIDI-mode TRANSMIT page.
Pressing the Panic soft button sends an All Notes Off message and an All Controllers Off 
message on all 16 MIDI channels.
Press the Sample soft button to enter the K2600Õs sampler. Refer to Chapter 14 for complete 
information on the sampler.
Use the ChanÐ and Chan+ soft buttons to change the current MIDI channel. This changes the 
MIDI channel the K2600 uses internally, as well as the channel youÕre using to send information 
to other synths connected to the K2600Õs MIDI Out port (MIDI slaves). Changing the current 
MIDI channel with the soft buttons also changes the corresponding setting on the MIDI-mode 
TRANSMIT page.
Editing VAST Programs
The Program Editor is where you begin to modify the K2600Õs resident sounds, and to build 
your own sounds around samples (ROM or RAM) and/or waveforms. ThereÕs virtually no limit 
to the sounds you can create using the tools in the Program Editor.
This section describes the Program Editor as it applies to VAST programs. See Editing KB3 
Programs on page 6-48 for information about editing KB3 programs.
To enter the Program Editor, start in Program mode and press Edit. The Program-mode LED 
will go out, and the ALG (Algorithm) page will appear.
EditProg:ALG|||||||||||||||<>Layer:1/1||
||||||||||||||||||||||||||||||||||||||||
Algorithm:1|||||||||||||||||||||||||||||
errR®rrte11231111112311111123114errR®rt|
dPITCH|gkNONE||||||||||||||||||0kAMP||gh
CVVVVVVBCVVVVVVVVVVVVVVVVVVVVVVBCVVVVVB|
||||||||||||||||||||||||||||||||||||||||
<more||ALG||||LAYER||KEYMAP|PITCH||more>
The top line of the display gives you the usual reminder of your location. It also tells you which 
layer youÕre viewing, and how many layers there are in the program. You can use the 
Chan/Bank buttons to scroll through the layers, if the program has more than one.
HereÕs a method for jumping quickly to a speciÞc layer in a programÑitÕs especially useful in 
multi-layered drum programs. Hold the Enter button and strike a key. The display will show the 
layer(s) assigned to that key. If more than one layer is assigned to the same key, repeatedly 
striking the key (while continuing to hold the Enter button) will cycle through all layers 
assigned to that key. This method will work in most places within the Program Editor, but there 
is an exception: if the parameter you have highlighted has a note number or control source as its 
value, then holding Enter and striking a note will call up that note or control source (as 
described in Intuitive Data Entry on page 3-7). For all other parameters, however, this method 
will switch between layers.