Wire EDM Machine Operation Chapter 15
Copyright November, 98 Page 15-14 Sodick Inc.
MIRROR Y - When ON, it flips the program in the Y-axis.
MIRROR Z - Not Used
DRY DWELL IGNORE - If there are Dwell codes in your program and you don’t want
the machine dwelling when Dry Running the program, turn this on.
MDI TOP START - When ON and when in “MAL”, “MDI” and “ENTER” is pressed,
the cursor jumps to the top of the program in the “MAL”, “MDI’ screen before starting
the program.
SCALE - Scale factor 1000 is full size, 500 is half size. “FLAG3D1000” code if you
want to program it.
M03 - When turned ON and the wire AWT operation cannot thread at the present
location, the machine moves to the next location.
OPTIONAL STOP - When there is an M01 in the program, the machine stops there
when this is turned ON. “FLAG2D0”=OFF or “FLAG2D1”=ON code if you want to
program it.
Z RETURN - For Power Z Axis ONLY.
At 0 - When the program is stopped by HALT, M01 or M00, and the Z axis is
moved and RST is pressed, Z returns to position.
At 1 - If M01 or M00 is read and the Z axis is moved and RST is pressed, the
machine cuts with Z axis moved. If HALT is pressed and Z axis is moved and
RST is pressed, Z returns to position before restarting.
At 2 - If M01 or M00 are read, and Z axis is moved and RST is pressed, Z
returns to position before restarting. If HALT is pressed and the Z axis is moved
and RST is pressed, it cuts with the Z axis moved.
At 3 - Z NEVER returns if moved from the original position.
CONDITION CHANGE
When a “C” code is in the program, and cutting conditions are adjusted during the cut
(On, Off, MA, SV, SF, Etc.).
At 0 - No changes are saved anywhere. (“C” code is not updated)
At 1 - Changes are saved to that power setting while the program is running. (“C”
code is updated). Changes are only saved to memory, not the disk or hard drive.
AWT REFERENCE
0 (G14)= Wire break recovery turned off (T90-T91 codes still active).
1 (G13)= Returns with C888 power.
2 (G15)= Returns without power, but uses feedrate set by C888.
TABLE TO LIMIT - See Chapter 8