Wire EDM Machine Operation Table Of Contents
Copyright June, 98 Sodick Inc.
PROGRAM ACTIVATION KEYS (NC SIDE ONLY) 2-4
MACHINE RELATED SWITCHES (SWITCH SUB PANEL): 2-5
AWT RELATED SWITCHES 2-5
LAMPS 2-6
AMP - VOLTMETERS 2-7
AMP METER 2-7
ADDITIONAL SWITCHES 2-7
ARROW UP – DOWN SWITCH 2-7
E STOP BUTTON 2-7
HOUR METER 2-7
CHAPTER 3 PROGRAM ZERO DESCRIPTION 3-1
HOW TO ASSIGN YOUR PROGRAM ZERO POINT: 3-3
UNDERSTANDING WORK COORDINATE SCREENS 3-4
CHAPTER 4 PROGRAM MAKEUP 4-1
PREPARATION FOR PROGRAMMING 4-3
1) DO ALL NECESSARY MATH: 4-3
2) DECIDE UPON THE WIRE DIAMETER 4-4
3) CHECK THE CONDITION FILE MANUAL FOR THE NECESSARY CONDITIONS AND OFFSETS 4-5
4) CONSIDER THE BEST START POINT 4-5
CHAPTER 5 THE FOUR KINDS OF WIRE MOTION 5-1
G00 RAPID MOTION (NO CUTTING) 5-1
G01 - STRAIGHT LINE MOTION (ACTUALLY CUTTING) 5-2
G02 AND G03 - CIRCULAR MOTION 5-3
SPECIFYING THE X AND Y VALUES IN A CIRCULAR MOVE 5-3
SPECIFYING THE RADIUS IN A CIRCULAR MOVE WITH I AND J 5-3
CIRCULAR MOTION USING THE R WORD ( CONSTANT RADIUS) 5-5
TAPER CUTTING CONSIDERATIONS WHEN CUTTING AN ARC: 5-5
EXAMPLE PROGRAM SHOWING THREE MOTION TYPES G00, G01, G03 5-6
CHAPTER 6 DESCRIPTION OF PROGRAMMING CODES AND WORDS 6-1
LIST OF G CODES 6-4
LIST OF T CODES 6-5
LIST OF M CODES 6-6
M CODE DESCRIPTIONS 6-6
ADDITIONAL INFORMATION FOR POST PROCESSOR CREATION 6-7
NC PROGRAM EXAMPLES 6-8
PROGRAM EXAMPLE 1 6-8
PROGRAM EXAMPLE 2 6-9
CHAPTER 7 WIRE OFFSET DESCRIPTION 7-1