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Akai DD1500

Akai DD1500
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9 - GETTING AROUND THE GRID
Page 44 Version 2.00 - March, 1996
EXT M/C SYSTEM
USER KEYS MACRO
MIXER DSP
SAVE DIRECTORY
SHIFT
AUTO REHEARSE
CYCLE PRE-ROLL
EXT. TIME
GRAB TIME
GOTO
EXIT UNDO EXECUTE
COPY CUT ERASE PASTE INSERT TRIM
EDIT CUE IN OUTSYNC SELECT CUE
CURSOR
JOG
SPOOL
NUDGE DATA ENTRY/NUDGE
ENABLE
LEVEL
PAN LINE OUT
HEADPHONE
LEVEL
OUT A
OUT B
SET
SET
SET
SET
SET
SET SET
SHOW
MACRO REC
OFFSET
REVERSE
> CUT DISCARD IN > NOW
REDO
STORE
JOG/SPOOL
ZOOM OUT ZOOM IN
TRACK ZOOM
F1 F2 F3 F4 F5 F6
L R MIN MAX
MI MAX
UTILITIES EDITAUTOLOCATOR NUMERIC ENTRY
PLAYSHEET
+12dB
0dB
PLAY
123
456
789
0
CLR
-/< +/>
00
FRO
LAST TO
OVER
IN
OUT
FROM
REC
LOAD
There are many convenient ways to move around the GRID.
TRANSPORT KEYS
The most obvious way, perhaps, is to use the REWIND and FAST FORWARD keys ( / ).
Pressing either or once will cause the project to rewind or fast forward at 10 x normal
play speed and pressing it again will cause the project to rewind or fast forward at 100 x
normal play speed. Pressing either of these keys again will revert to 10 x normal play
speed.
During playback, simultaneously pressing PLAY ( ) plus either the or keys will allow
you to rewind or fast forward with ‘‘ape chatter’ and you will hear the audio rewinding or
fast forwarding at high speed much like a normal MTR.
NOTE: When rewinding or fast forwarding with ‘chatter’, you may notice that some tracks
will be dropped. This is normal as the DD1500 cannot play all tracks at high speed.
However, if your project only has a few tracks to begin with, then this won’t be so
noticeable.
GOTO FUNCTION
Another way to get around a project would be to set locate points and use the GOTO key
to locate directly to those points. 100 locate memories may be stored per project. You
may also GOTO a timecode position directly by hitting GOTO and typing in an appropriate
timecode value.
You may also mark ‘grab markers’ using the large GRAB key. This will ‘drop’ un-numbered
markers along the scroll bar and these can be used as you like. You can mark locate
memories and grab markers ‘on the fly’ as you are playing back (or indeed, jogging,
spooling, even rewinding). 100 ‘grab’ markers can be set per project.
You can also use GOTO with the IN, SYNC and OUT keys to go to these points.
You may also go to the start and end of a project using F5 and F6 in the GOTO page
when you press the GOTO key.

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