Players asks
permission from tower
to takeoff.
If no aircraft are taking off from
the runway and/or no aircraft are
on final on that runway, then ATC
will respond "(a), Tower, You
are cleared for takeoff," where
(a) is the callsign of the player.
Player requests
permission to land at
the nearest friendly
airbase
"(a), (b), fly heading (x)(x),
QFE, runway (y) to pattern
altitude" where (a) is the player's
callsign, (b) is the airbase call sign,
(x)(x) is the heading, and range,
QFE is a Q-code Field Elevation,
(y) the heading number of the
runway.
Player requests ground
crew to rearm aircraft
according to package
selection.
Ground crew answers: "Copy ".
After rearming informs: "Rearming
complete ".
Player requests ground
crew to refuel
Player requests ground
crew for repair
Complete repair is made within 3
minutes.
Other messages specified by mission creator via trigger events.
Radio Messages
Communications is a two-way process; the reports from another aircraft are as important as the
reports sent by the player. Such reports describe the task accomplished, or to be accomplished, by a
wingman. They can also warn the player, give target designation, and provide bearings to the
different objects and airbases. The following table contains a complete list of possible reports.
• Report initiator – the unit sending the report – wingmen, AWACS, tower, etc.
• Event – Corresponding action of the report.
• Radio report – The message that is heard by the player.
Radio Messages