Player requests that
wingmen leave
formation and attack
the mission objective
as identified in the
mission editor. Once
complete, the
wingman will return to
base.
If wingman is capable of carrying
out this command, he will respond,
"(x) Attacking primary," where
(x) is the flight member. If
wingman is incapable of carrying
out command, he will respond,
"(x) Negative," or "(x)
Unable," where (x) is the flight
member.
Wingmen will leave
formation and land at
their designated
airfield. If no airfield is
designated, they will
land at the nearest
friendly airfield.
If wingman is capable of carrying
out this command, he will respond,
"(x) Copy," "(x) Roger," or "(x)
Affirm," where (x) is the flight
member. If wingman is incapable
of carrying out command, he will
respond, "(x) Negative," or "(x)
Unable," where (x) is the flight
member.
Wingmen will leave
formation and proceed
to route by mission
editor plan.
If wingman is capable of carrying
out this command, he will respond,
"(x) Copy," "(x) Roger," or "(x)
Affirm," where (x) is the flight
member. If wingman is incapable
of carrying out command, he will
respond, "(x) Negative," or "(x)
Unable," where (x) is the flight
member.
Wingmen will leave
formation and fly
around current point.
If wingman is capable of carrying
out this command, he will respond,
"(x) Copy," "(x) Roger," or "(x)
Affirm," where (x) is the flight
member. If wingman is incapable
of carrying out command, he will
respond "(x) Negative," or "(x)
Unable," where (x) is the flight
member.
Player requests that
wingman to activate
radar to search.
Wingman will respond, "(x)
Radar On," where (x) is the flight
member.
Player requests
wingman to deactivate
radar.
Wingman will respond, "(x)
Radar Off," where (x) is the flight
member.
Player requests
wingmen to activate
ECM.
The wingman will respond, "(x)
Music On," where (x) is the flight
member.