RADIO COMMUNICATIONS AND MESSAGES
Player requests
wingmen to leave
formation and attack
any air defense units
they detect. When the
target is destroyed,
wingmen will return to
formation.
If wingman is capable of carrying
out this command, he will respond
"(x) Attacking air defenses,"
where (x) is the flight member. If
wingman is incapable of carrying
out command, he will respond,
"(x) Negative," or "(x)
Unable," where (x) is the flight
member.
Player requests
wingmen to leave
formation and attack
enemy ground targets.
Valid ground targets
include any structure
or vehicle assigned as
enemy in the mission
editor. When the
target is destroyed,
wingmen will return to
formation.
If wingman is capable of carrying
out this command, he will respond,
"(x) Attacking target," where
(x) is the flight member. If
wingman is incapable of carrying
out command, he will respond,
"(x) Negative," or "(x)
Unable," where (x) is the flight
member.
Player requests
wingmen to leave
formation and attack
any enemy naval
target within sensor
range. When the
target is destroyed,
wingmen will return to
formation.
If wingman is capable of carrying
out this command, he will respond,
"(x) Attacking ship," where (x)
is the flight member. If wingman is
incapable of carrying out
command, he will respond, "(x)
Negative," or "(x) Unable,"
where (x) is the flight member.
Player requests that
wingmen leave
formation and attack
the mission objective
as identified in the
mission editor. Once
complete, the
wingman will rejoin
formation with player.
If wingman is capable of carrying
out this command, he will respond,
"(x) Attacking primary," where
(x) is the flight member. If
wingman is incapable of carrying
out command, he will respond,
"(x) Negative," or "(x)
Unable," where (x) is the flight
member.