CRT
CONTROL
address, see System RAM description below).
The
attribute
bits are defined as follows:
015 014 013 012 011
~
I
~Software
attribute
L
St
rikethrough
Underline
'----
Hi
ghl
i
gh
t
-----Reverse
Video
Software Attribute {DII}.
This
bit
is for use by applications
programs
to
mark
screen characters for various display
functions, e.g.
mark
the
beginning of a line, end of a block of
text, etc.
The
bit
is
not
used
for display generation
functions.
Strikethrough {DI2}.
This
bit
works
in
conjunction
with
one of
the
non-displayed
bits
within
a font cell.
If
the
strikethrough
bit
is set; a
horizontal
line
is superimposed
through
the
character,
at
a
position
determined
by
bit
14
in
the
font cell (see
System
RAM description).
Underline (DI3).
This
bit
works
in
conjunction
with
one
of
the
non-displayed
bits
within
a font cell.
If
the
underline
bit
is set, a
horizontal
line
is
drawn
the
full
width
of
the
character cell,
underneath
the
character
at
a height
determined
by
bit
15
in
the
font cell (see System
RAM
description).
Highlight {DI4}.
If
this
bit
is set,
the
character is displayed
in
high
intensity
on
the
screen.
If
not
set,
the
character is
displayed
in
normal
intensity.
Reverse Video {DI5}.
If
this
bit
is set,
the
character,
underline
and
strikethrough
are all displayed
in
reverse
video, (i.e. black
character
on
a green background).
If
not
set,
the
character
is displayed
in
normal
video (green character
on
a
black
background).