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Apollo Thunderbolt User Manual

Apollo Thunderbolt
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Apollo Thunderbolt Software Manual Working With Apollo 19
About UAD Powered Plug-Ins Processing
Two Distinct Methods with Apollo
Apollo features two distinct methods for using UAD Powered Plug-Ins: The Console
processing method for low-latency monitoring and tracking with Realtime UAD
Processing via the Console application, and the DAW processing method for DSP-
accelerated UAD-2 processing via VST, RTAS, AAX 64, and Audio Units plug-ins in DAW
applications.
These two methods are not a switched mode, but instead simply depend on which
application (Console or DAW) contains the UAD plug-ins. Both methods can be used
simultaneously for extremely powerful and flexible signal monitoring, routing, and
processing.
Console Processing Method
UAD plug-ins run in realtime only when used within Console. Using Realtime UAD
Processing in Console is optimum for artists and engineers that need to monitor and
capture performances without DAW I/O buffering latency and its associated hindrances.
The special Realtime UAD Processing functionality is achieved via Apollo’s unique ultra-
low latency DSP+FPGA+Console design. Although every audio interface has undetectable
latency that is inherent to the A/D–D/A process, routing Apollo’s input signals through
UAD plug-ins within Console does not add to this inherent latency.
Up to four UAD plug-in instances can be inserted serially (“stacked” or “chained”) on
each of Console’s analog/digital inputs and/or auxiliary buses simultaneously, without
adding to the inherent I/O latency.
Note: Upsampled UAD plug-ins add latency when used within Console or a DAW.
See Upsampled UAD plug-ins for more information.
Console inputs with Realtime UAD Processing can be routed into the DAW via Apollo’s
device drivers, and optionally recorded as either processed (wet) or unprocessed (dry)
audio using the Insert Effects feature in Console (see the Insert Effects Overview).
Note: UAD plug-ins used within Console for Realtime UAD Processing must run
on the DSP within Apollo. If other UAD-2 devices are active in the same system,
DSP on those devices cannot be used for Realtime UAD Processing.

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Apollo Thunderbolt Specifications

General IconGeneral
TypeAudio Interface
ConnectivityThunderbolt
Bit Depth24-bit
DSPUAD-2
Sample Rate192 kHz
Thunderbolt Ports2
DSP ProcessingUAD-2
Software IncludedUAD Software

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