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Commodore 128D - Page 164

Commodore 128D
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As
a
rule,
always
start
with
the
note
with
the
longer
duration.
For
example,
if
a
bar
starts
with
a
series
of
two
sixteenth
notes
on
the
lower
staff
for
voice
2
and
the
upper
staff
starts
with
an
eighth
note
for
voice
1,
enter
the
eighth
note
in
the
string
first
since
it
must
play
for
the
duration
while
the
two
sixteenth
notes
are
being
fetched
by
the
Commodore
128.
You
must
give
the
computer
time
to
play
the
longer
note
first,
and
then
PLAY
the
notes
of
shorter
duration,
or
else
the
composition
will
not
be
synchronized.
Here's the
program
that
plays
Invention
13.
Enter
it
into
your
C128,
SAVE
it
for
future
use,
and
then
RUN
it.
^.4j^
t
■£■
"VI-":;.".-;;vv.
^,:,'-.^.
S-}:-\i-$^;^$^M
156
USING
C128
MODE—Sound
and
Music
in
C128
Mode

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