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Commodore 128D - Built-In Commands; The Two Types of Cp;M 3.0 Commands

Commodore 128D
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The
Itoo
Types
off
CP/M
3.0
Commands
Built-in
Commands
As
noted
in
Section
11,
a
CP/M
3.0
command
line
consists
of
a
com
mand
keyword,
an
optional
command
tail,
and
a
RETURN
keystroke.
This
section
describes
the
two
kinds
of
commands
the
command
keyword can
identify,
and
summarizes
individual
commands
and
their
functions.
The
section
also
gives
examples
of
some
commonly
used
commands.
In
addition,
the
section
explains
the
concept
of
logical
and
physical
devices
under
CP/M
3.0.
This
section
then
tells
how
CP/M
3.0
searches
for
a
program
file
on
a
disk,
tells
how
to
exe
cute
multiple
commands,
and
how
to
reset
the
disk
system.
Finally,
the
section
explains
how
to
use
the
HELP
command
to
get
informa
tion
on
various
CP/M
topics
including
command
formats
and
usage,
right
at
the
keyboard.
There
are
two
types
of
commands
in
CP/M
3.0:
Built-in
commands—which
identify
programs
in
memory
Transient
utility
commands—which
identify
program
files
on
a
disk
CP/M
3.0
has
six
built-in
commands
and
over
20
transient
utility
com
mands.
You
can add
utilities
to
your
system
by
purchasing
various
CP/M
3.0-compatible
application
programs.
If
you
are
an
experi
enced
programmer,
you
can
also
write
your
own
utilities
that
operate
with
CP/M
3.0.
Built-in
commands
are
parts
of
CP/M
3.0
that
are
always
available
for
your
use,
regardless
of
which
disk
you
have
in
which
drive.
Built-
in
commands
are
entered
in
the
computer's
memory
when
CP/M
3.0
is
loaded,
and
therefore
execute
more
quickly
than
the
transient
utilities.
Table
14-1,
on
the
next
page,
lists
the
Commodore
128
CP/M
3.0
built-in
commands.
Some
built-in
commands
have
options
that
require
support
from
a
related
transient
utility.
The
related
transient
utiltiy
command
has
the
same name
as
the
built-in
command
and
has a
f
iletype
of
COM.
213
USING
CP/M
MODE—Summary
of
Major
CP/M
3.0
Commands

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