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Commodore 128D
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APPENDIX
F
SCREEN
AND
COLOR
MEMORY
MAPS
Screen
And
Color
Memory
Maps—
C128
Mode,
40
Column
And
C64
Mode
The
following
maps
display
the
memory
locations
used
in
40-column
mode
(C128
and
C64)
for
identifying
the
characters
on
the
screen
as
well
as
their
color.
Each
map
is
separately
controlled
and
consists
of
1,000
positions.
The
character
displayed
on
the
maps
can
be
controlled
directly
with
the
POKE
command.
VIC
CHIP
(40
COLUMN)
SCREEN
MEMORY
MAP
COLUMN
20
1024-
1064
1104
1144
1184
1224
1264
1304
1344
1384
1424
1464
1504
1544
1584
1624
1664
1704
1744
1784
1824
1864
1904
1944
1984
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1
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I I I I I 1 1 I
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24
2023
The
Screen
Map
is
POKEd
with
a
Screen
Display
Code
value
(see
Appendix
D).
For
example:
POKE
1024,13
will
display
the
letter
M
in
the
upper-left
corner
of
the
screen.
1063
359
APPENDIX
F—Screen
and
Color
Memory
Maps

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