SD12 - Getting Started
1-24
Groups: The outputs of the group busses
Auxes: The outputs of the auxiliary busses
Matrix: The outputs of the matrix busses.
Solos: The outputs of the Solo bussses
Note: The outputs for the channel being routed are locked out of the signal list
Note also that the console views all routes as a single list. Therefore, if the left signal is connected to the last signal in
a port, the right signal, will be automatically connected to the rst signal of the next port, regardless of port type.
For output and insert send routing, the INTERNAL port provides access to the inputs of the SD12’s Graphic EQ’s, and the inputs to any
effects that have been created.
The 0:Local I/O port contains a list of the inputs or outputs found directly on the SD12’s back panel.
The Rack ports contain all of the inputs or outputs available within the remote I/O racks, as dened in the Audio I/O display
Once a route has been selected, its name will appear below the routing button in the Setup or Outputs display.
Whenever a route is created, metering and additional controls are made available below the routing button. These controls are depen-
dent on the type of route created.
Line input routed to an input or insert return: an analogue gain control.
Mic pre-amp routed to a mono input: an analogue gain control and a 48V button for remote control of rack functions.
Mic pre-amp routed to a stereo input: an analogue gain control and a 48V button for remote control of rack functions.
Mic pre-amp routed to an insert return: an analogue gain control, a 48V button and a phase reverse button.
Output routed to a console output: a -10db pad (rack out only), on button for switching the send on and off, gain trim
and send point selector which toggles the place within the channel from which the
direct output is fed:
pre-F Pre-fader,
post Post-fader
pre-M Pre-mute (and pre-fader)
Insert send routed to a console output: a -10db pad (rack out only), on button for switching the send on and off, and trim.
Insert send routed to a graphic EQ: an on button for switching the send on and off
Output routed to a graphic EQ: no additional control.
Buttons become ringed in either red or green to indicate that they are on.
1.8.2 Ripple Channels .....................................................................
The ripple channels function, located at the top of the route display, allows consecutive channel routes to follow the routing of the cur-
rent display incrementally. For example, Channels 1 to 8 direct outputs can be routed to Rack 1 > Line outs 1 to 8 respectively by routing
Channel 1’s direct out to Rack 1 > Line out 1 and allowing the ripple channels function to route Channels 2-8 automatically.
The number of channels to be rippled is dened either by selecting the appropriate grey numbered button, or by selecting the keyboard
button to the right of the numbered buttons, typing the required number of channels (8 in the example above) into the numeric keypad
which appears, and pressing OK. Once you have congured the ripple channels function, any routing action will also effect the appro-
priate number of channels above the channel being routed.
The ripple channels function treats stereo channels as two channels. In other words, if Channel 2 in the above example is stereo, the
ripple channels function will route Channel 1 to Line out 1, Channel 2 Left and Right to Line outs 2 and 3, Channel 3 to Line out 4 etc.
1.8.3 Channel Names.......................................................................
The black and white text box in the Setup display is used for naming the channel. Channel names are displayed in the scribble strip at
the bottom of the screen. By default, the channel is given the same name as the selected input signal.
Note that if no input signal is selected, the scribble strip simply displays the channel number, prexed by ch for Input channels, and
prexed by Aux, Grp or Matrix in the case of output channels.
The following notes are specic to naming channels:
The Next button moves the entire Setup display to the next channel.
At the very top of the channel, the channel number and input signal name are displayed for Input channels, and the channel type and
number are displayed for output channels. These labels remain unchanged, regardless of any channel naming.
For Input channels, note that if the channel input signal is changed once a channel has been manually named, the
channel name will no longer follow the input signal name. To reactivate the automatic channel naming function, clear
the name and re-select the channel input.
Note also that the channel Output display also provides access to this channel naming facility.
Channels can also be named directly in the Channel List display (in the Layout menu). Open the display, activate the Edit function
below the list, and expand the required channel type list by touching its row. Touching the channel name column for any channel in the
list will cause a keyboard pop-up to appear, where a name can be typed in the usual way.