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Laser 128 - Entering Ashape Table

Laser 128
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3.11.S
BASIC COMMANDS AND
STATEMENTS
Entering
a
shape
table
Once
you
have
defined
your
shape,
and
broken
it
down
into
vectors,
the
next
step
is
to
convert
the
vector
into
binary
codes
so
that
your
computer
can
accept
them
and
reproduce
the
shape
on
the
display
later.
Two
types
of
vector
are
possible:
I.
move
and
plot;
and
2.
move
but
do
not
plot.
For
each
of
these
two
basic
types
there
are
four
directions:
up,
down,
left,
and
right.
In
all
there
are
eight
shape
vectors,
and
they
have
the
following
three-bit
binary
codes:
000 move
up
00 I move
right
0 l 0 move
down
011 move
left
100
move
up
and
plot
10 I
move
right
and
plot
110
move
down
and
plot
111
move
left
and
plot
For
instance,
the
diagonal
line
can
be
represented
as
follows,
starting
from
the
left:
100 move
up
and
plot
101
move
right
and
plot
100 move
up
and
plot
101
move
right
and
plot
10 I move
right
and
plot
100 move
up
and
plot
II-35

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