By default, the Mute on Sounds is an event mute: events for muted Sounds are not trig-
gered, but the audio coming from previous events might still be audible (reverb tail,
etc.). You can also activate audio mute for Sounds to mute both events and audio — see
the beginning of this section for more information.
2.4.1.2 Solo and Mute Sounds using the MASCHINE Controller
1. Press PLAY to start the sequencer.
Your Pattern starts playing. You see each pad flashing as the corresponding drum is trig-
gered.
2. Press and hold the MUTE button at the bottom of your controller.
All pads become fully lit. They continue flashing with the rhythm.
3. While holding MUTE, press pad 1.
The pad turns half lit and you don’t hear the kick drum anymore.
4. While holding MUTE, press a few other pads to mute their Sound to your liking.
5. While holding MUTE, press pad 1 again.
The pad returns to being fully lit and the kick drum is playing again.
6. While holding MUTE, press again the pads you just muted to bring their Sounds back.
7. Release MUTE.
8. Now press and hold the SOLO button (just above MUTE).
Again, all pads turn fully lit and continue flashing with the rhythm.
9. While holding SOLO, press pad 1.
Pad 1 stays fully lit while all other pads turn half lit and you can’t hear their Sounds any-
more.
10. Now release SOLO and hold MUTE again.
11. Press the half-lit pads one by one, progressively bringing each drum back in the mix.
→
The combination of muting and soloing Sounds allows you to create effective breaks on
the fly!
First Steps
Playing with Your Pattern
MASCHINE MIKRO - Getting Started - 30