37
 
Chapter 2. Drum Instrument Settings [INST]
 
Chapter  2 
[INST]
 
1.
 
Press [INST] - [F3 (CONTROL)].
 
2.
 
Strike a pad.
 
The settings screen for the struck pad appears.
You can select by using [SHIFT] and [CURSOR (left/
right)].
 
3.
 
Press [F1]–[F5] and [CURSOR (up/down)] to 
select the parameter.
 
4.
 
Use [+/-] or [VALUE] to adjust settings.
 
5.
 
When finished, press [EXIT] to return to the 
“INST” screen.
 
This function starts playback of a pattern when a pad is struck. 
This function provides a very convenient way to use patterns 
during a live performance.
If different patterns have been assigned to two or more pads, 
striking another pad while a pattern is playing back will cause 
pattern playback to switch to the newly selected pattern.
 
* When playing back patterns with recorded drum kit 
performances or demo songs, the patterns assigned to the pads 
are not played back, even if the Pad Pattern function is enabled 
for the selected drum kit.
* Performances using the Pad Pattern function cannot be 
recorded to sequencers.
 
PadPtn Master Sw:
 
 ALL OFF, ON
You can switch use of the Pad Pattern function on and off 
in each individual drum kit.
 
ALL OFF:
 
 The Pad Pattern function is not used.
 
ON:
 
 The Pad Pattern function is used.
 
PadPtn:
 
 OFF, P 1–150, U 151–250
Selects the played back pattern when the pad is struck.
 
* If all pads are set to “OFF,”   icon appears.
 
PadPtn Velocity:
 
 OFF, ON
 
OFF:
 
The pattern plays back at the velocity set for the pattern, 
regardless of the strength with which the pad is struck.
 
ON:
 
The pattern plays back with the velocity changing in 
response to the strength with which the pad is struck.
 
Tap Ptn Mute Grp:
 
 OFF, 1–8
In Tap playback (p. 61), if one sound (pattern) is set to 
play before the previous sound (pattern) has finished 
playing, this setting allows you to either have the 
previous sound stop and the subsequent sound start 
playing or have the two sounds layered.
 
Patterns set to the same number:
 
 
The previous sound stops while in progress, and the 
subsequent sound (pattern) starts playing.
 
Patterns set to the different numbers:
 
 
The previous sound continues to play to the end, while 
the subsequent sound (pattern) is superimposed on it.
 
Regarding Sounds Played with Pad 
Pattern
 
With Pad Pattern, performance of the pattern starts only when 
the pad is struck with sufficient force.
If the pad is struck weakly, only the instrument sound 
assigned to the pad is played; the pattern is not played back.
 
Using Pads/Pedal as 
Controllers [F4 (CONTROL)]
 
Parameter Value Description
[F1 (PATTERN)]
 
PadPtn 
Master Sw
ALL OFF, 
ON
Refer to 
 
Playing a Pattern 
by Hitting a Pad (Pad Pat-
tern) [F1 (PATTERN)]
 
 (p. 
37).
PadPtn OFF, P 1–150, 
U 151–250
PadPtn 
Velocity
OFF, ON
Tap Ptn 
Mute Grp
OFF, 1–8
 
[F2 (PDLBEND)]
 
Pedal Bend 
Range
-24–0– +24 Refer to 
 
Changing the 
Pitch with the Hi-Hat Ped-
al [F2 (PDLBEND)]
 
 (p. 38).
 
[F3 (MIDI)]
 
Tx Channel
CH1–CH16, 
GLOBAL
Refer to 
 
MIDI Settings for 
Each Pad [F3 (MIDI)]
 
 (p. 
38).
Note No. 0 (C -)–127 
(G9), OFF
Gate Time 0.1–8.0 (s)
Position 
Ctrl Sw
OFF, ON
 
[F4 (HH MIDI)]
 
Note No.
0 (C -)–127 
(G9), OFF
Refer to 
 
MIDI Note Num-
bers transmitted by Hi-
Hat [F4 (HH MIDI)]
 
 (p. 38).
Gate 0.1–8.0 (s)
 
[F5 (BR MIDI)]
 
Brush Note 
No.
0 (C -)–127 
(G9), OFF
Refer to 
 
MIDI Note Num-
ber transmitted by Brush 
Sweep/Cross Stick [F5 
(BR MIDI)]
 
 (p. 38).
XStick Note 
No.
0 (C -)–127 
(G9), OFF
 
Playing a Pattern by Hitting a Pad 
(Pad Pattern) [F1 (PATTERN)]
TD-12_e.book 37 ページ 2007年8月8日 水曜日 午後1時20分